Difference between revisions of "Grim Ward"

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{{D2 Warcry
+
{{Skill page
 +
|Nav=Warcries
 +
|File=Warcries
 +
|RS=Find Item
 +
|SS=None
 
|Type=Corpse cast and area effect debuff
 
|Type=Corpse cast and area effect debuff
 
|Tier=5
 
|Tier=5
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|Mana=4
 
|Mana=4
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
|LB=No
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|LB=No}}
|r1=
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{{U|=This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.}}
|r2={{D2 Req}}
 
|r3=
 
|r4=
 
|r5={{D2 Req}}
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1=
 
|s2=
 
|s3=
 
|s4=
 
|s5=
 
|s6=
 
|s7=
 
|s8=
 
|s9=
 
|s10=}}
 
  
  
{{D2 Unique
+
==Detail==
|=This skill allows the Barbarian to fashion a totem out of the carcass of his slain enemies. The resulting talisman serves as a grave warning to all of the minions of the Prime Evils. The mere sight of the Totem causes monsters to flee in terror. With additional training the warrior can increase the potency of the ward.}}
+
{{Stat}}
 
 
 
 
==Details==
 
[[D2 Grim Ward#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
{{D2 Stat}}
 
 
|-
 
|-
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
+
!align=left|[[Radius]] (Yards)
|(2+lvl)*2/3
+
|(2+slvl) * 2/3
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
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|40
 
|40
 
|-
 
|-
!align=left|[[D2 Missile#Next delay|Next Delay]] (Frames)
+
!align=left|[[Next Delay]] (Frames)
 
|6
 
|6
 
|}
 
|}
  
  
*Only causes normal and minion monsters to flee (with [[D2 Altering AI|a few exceptions]]) for specified distance and duration.
+
*[[Cast rate]]
*Targets within area of effect will flee upon effect in opposite direction to ''the caster'', not the ward.
+
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).
 +
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
 +
 
 +
{|cellpadding=0 cellspacing=0 width=100%
 +
|-valign=top
 +
|width=18|
 +
|width=270|
 +
*[[Abyss Knight]]
 +
*[[Blood Hawk Nest]]
 +
*[[Bone Fetish]]
 +
*[[Doom Knight]]
 +
*[[Finger Mage]]
 +
|width=288|
 +
*[[Gargoyle Trap]]
 +
*[[Oblivion Knight]]
 +
*[[Skeleton]]
 +
*[[Skeleton Archer]]
 +
*[[Skeleton Mage]]
 +
|
 +
*[[Swarm]]
 +
*[[Tentacle Beast]] tentacles
 +
*[[Thorned Hulk]]
 +
*[[Willowisp]]
 +
*[[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1523557]
 +
|}
 +
 
 +
 
 +
*Appearance of ward varies depending on [[size]] of corpse, but this does not have any meaningful effect.
 +
 
 +
 
 +
{|cellpadding=0 cellspacing=0 width=100%
 +
|-valign=top
 +
|width=33%|
 +
[[File:Grim Ward (small).gif|center|frame|Ward summoned from small corpse.]]
 +
|width=34%|
 +
[[File:Grim Ward (medium).gif|center|frame|Ward summoned from medium corpse.]]
 +
|
 +
[[File:Grim Ward (large).gif|center|frame|Ward summoned from large corpse.]]
 +
|}
 +
 
 +
 
 +
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration.
 +
 
 +
 
 +
[[File:Terror.gif|center|frame|Overlay above fleeing target.]]
 +
 
 +
 
 +
[[File:Grim Ward.png|center|frame|Eligible targets like this [[Blood Lord|Death Lord]] flee from the [[Barbarian (Diablo II)|Barbarian]], '''not''' the ward.]]
 +
 
 +
 
 
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
 
*Fleeing effects have their own hierarchy, so those higher on the following list cannot be overwritten by those lower:
 
#Grim Ward
 
#Grim Ward
#[[D2 Terror|Terror]]
+
#[[Terror]]
#[[D2 Hit Causes Monster to Flee %|Hit Causes Monster to Flee %]]
+
#[[Hit Causes Monster to Flee]]
#[[D2 Howl|Howl]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
+
#[[Howl]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1423916]
*[[D2 Classes#Cast rate|Cast rate]]
+
*{{Warn|=Monsters within radius may sometimes stand idle rather than fleeing, particularly in confined spaces.}} [https://planetdiablo.eu/forum/threads/bug-feature-grausiger-schutz-in-engen-raeumen.1710964/]
 
<br>
 
<br>
  
==Sources==
+
==Source==
<br>
 
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
*+1-3 Grim Ward can spawn on ilvl >24 Barbarian helms.  
+
*+(1-3) Grim Ward ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >24 [[primal helm]]s.  
  
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +4
 
| +4
!align=left|[[D2 Unique Exceptional dagger#Heart Carver|{{D2 Unique|=Heart Carver Rondel}}]]
+
!align=left|[[Heart Carver|{{U|=Heart Carver Rondel}}]]
 
|36||No
 
|36||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Charges|Charges]]===
+
===[[Charges]]===
{{D2 Skill charges}}
+
{{Skill charges}}
 
|-
 
|-
 
|13||30
 
|13||30
!align=left|[[D2 Unique Exceptional wand#Blackhand Key|{{D2 Unique|=Blackhand Key Grave Wand}}]]
+
!align=left|[[Blackhand Key|{{U|=Blackhand Key Grave Wand}}]]
 
|41||No
 
|41||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 Charged suffix|Charged suffix]]===
+
===[[Charged suffix]]===
{{D2 Skill charged}}
+
{{Skill charged}}
 
|-
 
|-
|39||54||69||84||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
|67||75||82||90||97||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|67||75||82||90||97||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Barbarian helm
+
*[[Primal helm]]
 
|24||30||30
 
|24||30||30
 
|-
 
|-
|61||98||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
|22||25||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Amulet
+
*[[Amulet]]
 
|24||60||60
 
|24||60||60
 
|}
 
|}
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[D2 Grim Ward#Details|Details]]
+
{{Levels 1-10}}
 
 
{{D2 Level 1-10}}
 
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-warcries.shtml Warcries] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 % Chance to Cast and Curses Tests] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122547-barb-archer/ Barb Archer: Howl vs. Grim Ward] (D2 Barbarian)
 
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)
 
+
*LastCorpse, [https://planetdiablo.eu/forum/threads/bug-feature-grausiger-schutz-in-engen-raeumen.1710964/ Bug/Feature: Grausiger Schutz in engen Räumen] (PlanetDiablo.eu)
[[Category:Diablo II]]
 
[[Category:D2 Barbarian]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Barbarian skills]]
 
[[Category:D2 Warcries]]
 

Latest revision as of 15:12, 23 September 2021