Difference between revisions of "Holy Freeze"

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m (→‎Detail: Added note about Freezing Arrow)
m (Velocity -> Movement speed)
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|min(25 + [35 * [ (110*slvl) / (slvl+6)] / 100] , 60)
 
|min(25 + [35 * [ (110*slvl) / (slvl+6)] / 100] , 60)
 
|-
 
|-
!align=left|- [[Velocity]]
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!align=left|-% [[Movement speed]]
 
|min(25 + [35 * [ (110*slvl) /(slvl+6) ] / 100] , 60)
 
|min(25 + [35 * [ (110*slvl) /(slvl+6) ] / 100] , 60)
 
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*Weapon cold damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Freezing Arrow]].
 
*Weapon cold damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Freezing Arrow]].
 
*+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
 
*+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
*No cold length is applied: HF is a separate source of - attack rate and - velocity which adds to that of cold length, [[Decrepify]] and [[Slows Target]].
+
*No cold length is applied: HF is a separate source of - attack rate and - % movement speed which adds to that of cold length, [[Decrepify]] and [[Slows Target]].
*[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50 velocity at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
+
*[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50% movement speed at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
 
*Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
 
*Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598]
 
*Does not slow or apply radial cold damage to [[Prime Evil]]s. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598&view=findpost&p=920269]
 
*Does not slow or apply radial cold damage to [[Prime Evil]]s. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83598&view=findpost&p=920269]
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Revision as of 12:55, 4 August 2012