Difference between revisions of "Oskill"

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*Mercenary cannot use oskills that are [[Skill#Active skill|active]] skills, but they can use those that are [[Skill#Passive skill|passive]] skills.
 
*Mercenary cannot use oskills that are [[Skill#Active skill|active]] skills, but they can use those that are [[Skill#Passive skill|passive]] skills.
 
*Oskills receive passive bonuses including [[Skill#Synergy skill|synergy]] bonuses, but they do not apply synergy bonuses.
 
*Oskills receive passive bonuses including [[Skill#Synergy skill|synergy]] bonuses, but they do not apply synergy bonuses.
*Oskill level can be increased by equipping multiple items supplying the same oskill, {{Mb|=+ to All Skills}}, {{Mb|=+ to Fire Skills}} (if oskill is a Fire Skill), {{Warn|=or class-specific level bonuses to the same skill}}: Teleport oskill from Enigma will benefit from a staff supplying {{Mb|=+}}({{Mb|=1}}-{{Mb|=3}}) {{Mb|=to Teleport (Sorceress Only)}} {{Warn|=even if the equipping class is not a Sorceress}}.
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*Oskill level can be increased by equipping multiple items supplying the same oskill, bonuses {{Mb|=to All Skills}}, {{Mb|=to Fire Skills}} (if oskill is a Fire Skill), {{Warn|=or class-specific bonuses to the same skill}}: Teleport oskill from Enigma will benefit from a staff supplying {{Mb|=+}}({{Mb|=1}}-{{Mb|=3}}) {{Mb|=to Teleport (Sorceress Only)}}, {{Warn|=even if the equipping class is not a Sorceress}}.
 
*Oskill level bonus ''displayed'' is capped at +3 as viewed by the class to which the skill normally belongs: an [[Insight|{{Ub|=Insight}}]] polearm/staff supplying a bonus of {{Mb|=+4}}, {{Mb|=+5}} or {{Mb|=+6 to Critical Strike}} displays only {{Mb|=+3 to Critical Strike}} when viewed by an Amazon.
 
*Oskill level bonus ''displayed'' is capped at +3 as viewed by the class to which the skill normally belongs: an [[Insight|{{Ub|=Insight}}]] polearm/staff supplying a bonus of {{Mb|=+4}}, {{Mb|=+5}} or {{Mb|=+6 to Critical Strike}} displays only {{Mb|=+3 to Critical Strike}} when viewed by an Amazon.
*Oskill level bonus ''applied'' is capped at +3 ''total'' when equipped on the class or mercenary to which the skill normally belongs, ''regardless'' of the number of items equipped supplying that oskill: a Barbarian dual-wielding [[Call to Arms|{{Ub|=Call to Arms}}]] weapons (two one-handed weapons or swords) is granted combined oskill bonuses of at most {{Mb|=+3 to Battle Command}}, {{Mb|=+3 to Battle Orders}} and {{Mb|=+3 to Battle Cry}}, all of which are increased by {{Mb|=+1 to All Skills}} from each weapon.
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*Oskill level bonus ''applied'' is capped at +3 ''total'' when equipped on the class or mercenary to which the skill normally belongs, ''regardless'' of the number of items equipped supplying that oskill: a Barbarian [[Two weapons|dual-wielding]] [[Call to Arms|{{Ub|=Call to Arms}}]] weapon is granted ''combined'' oskill bonuses of ''at most'' {{Mb|=+3 to Battle Command}}, {{Mb|=+3 to Battle Orders}} and {{Mb|=+3 to Battle Cry}}. As mentioned earlier, {{Mb|=+1 to All Skills}} from each weapon increases the level of these oskills.
*Class-specific level bonuses to skill trees (skilltabs) and class skill levels can increase oskill level as well ''for that class'' (but not for a mercenary). The three aforementioned oskills granted ''to a Barbarian'' would thus benefit from {{Mb|=+ to [[Warcries]] (Barbarian Only)}} as well as {{Mb|=+ to [[Barbarian Skill Levels]]}}.
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*Class-specific level bonuses to skill trees (skilltabs) and class skill levels can increase oskill level as well ''for that class'' (but not for a mercenary). The three aforementioned oskills granted ''to a Barbarian'' would thus benefit from bonuses {{Mb|=to [[Warcries]] (Barbarian Only)}} as well as {{Mb|=to [[Barbarian Skill Levels]]}}.
 
*{{Warn|=Equipping items with class-specific bonuses to an individual skill after an item with an oskill bonus to the same skill will result in the loss of that oskill, as will removing all items with the class-specific bonus after equipping the oskill item (either manually or by switching weapons in both cases). The oskill bonus can be restored by equipping the item supplying it again.}}
 
*{{Warn|=Equipping items with class-specific bonuses to an individual skill after an item with an oskill bonus to the same skill will result in the loss of that oskill, as will removing all items with the class-specific bonus after equipping the oskill item (either manually or by switching weapons in both cases). The oskill bonus can be restored by equipping the item supplying it again.}}
 
*This does not apply to a Barbarian switching weapons while equipping a [[Passion|{{Ub|=Passion}}]] weapon ({{Mb|=+1 to Zeal}}) either made in a scepter with {{Mb|=+}}({{Mb|=1}}-{{Mb|=3}}) {{Mb|=to Zeal (Paladin Only)}}, or with such a scepter in his other hand.
 
*This does not apply to a Barbarian switching weapons while equipping a [[Passion|{{Ub|=Passion}}]] weapon ({{Mb|=+1 to Zeal}}) either made in a scepter with {{Mb|=+}}({{Mb|=1}}-{{Mb|=3}}) {{Mb|=to Zeal (Paladin Only)}}, or with such a scepter in his other hand.

Revision as of 05:13, 16 December 2011