Difference between revisions of "Pierce"

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*Arrows, bolts, [[javelin (item type)|javelin]]s, [[throwing axe (item type)|throwing axe]]s and [[throwing knife (item type)|knives]] can pierce whenever a hit check is successful or skipped (auto-hit). Subsequent [[block]]ing of the missile will prevent it applying its damage and modifiers to that target, but won't prevent it from piercing.
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*Arrows, bolts, [[javelin]]s, [[throwing axe]]s and [[throwing knife|knives]] can pierce whenever a hit check is successful or skipped (auto-hit). Subsequent [[block]]ing of the missile will prevent it applying its damage and modifiers to that target, but won't prevent it from piercing.
 
*Missile can pierce a maximum of four times, allowing it to hit up to five targets.
 
*Missile can pierce a maximum of four times, allowing it to hit up to five targets.
 
*{{Warn|=If a hit check is unsuccessful but piercing '''is''' successful, the missile may ''appear'' to pierce its target and even apply graphical effects, but it does not ''actually'' do so: damage and modifiers are not applied to subsequent targets.}}
 
*{{Warn|=If a hit check is unsuccessful but piercing '''is''' successful, the missile may ''appear'' to pierce its target and even apply graphical effects, but it does not ''actually'' do so: damage and modifiers are not applied to subsequent targets.}}

Latest revision as of 15:28, 14 October 2012