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  • ...Mastery]] applies to missile attacks when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
    3 KB (315 words) - 07:17, 14 October 2012
  • ...ery]] only applies to missile attacks when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
    3 KB (311 words) - 07:17, 14 October 2012
  • ...5/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] * [[Diablo II Item Drop Procedure|Item drop procedure]]
    3 KB (477 words) - 04:06, 23 April 2021
  • |Rune 1 = +75 [[Poison Damage]] Over 5 Seconds |Rune 2 = Adds 3-14 [[Cold Damage]] (3 Seconds)
    2 KB (215 words) - 16:23, 22 August 2013
  • !align=left|% [[Melee]] Physical Damage Returned ...melee physical damage is only returned if a melee attack hits and applies damage.
    3 KB (327 words) - 17:50, 14 October 2012
  • !align=left|+[[% Damage]] *+(1-3) Fury ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >36 [[pelt]]s.
    2 KB (227 words) - 15:53, 14 October 2012
  • ...weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
    2 KB (278 words) - 07:13, 14 October 2012
  • ...mazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241] ...mazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
    9 KB (1,051 words) - 06:17, 21 September 2021
  • *[[A Guild Wars Guide for the Diablo II Player]] ::Frequently-asked Questions to entice [[Diablo II]] players to the GW brand of fun.
    3 KB (455 words) - 20:39, 15 December 2013
  • !align=left|Minimum [[Fire Damage]] !align=left|Maximum Fire Damage
    3 KB (284 words) - 16:38, 12 December 2013
  • |Type=Multiple medium range piercing missile cast<br>Damage and debuff !align=left|Minimum Physical Damage
    3 KB (364 words) - 18:17, 14 October 2012
  • !align=left|+[[% Damage]] !align=left|[[Blessed Hammer]] +% Damage
    3 KB (277 words) - 17:50, 14 October 2012
  • ...e sum of their levels, regardless of the items used: a [[Barbarian (Diablo II)|Barbarian]] equipping two [[Lawbringer|{{Ub|=Lawbringer}}]] swords (Level ...source and will not enhance the same aura supplied by a [[Paladin (Diablo II)|Paladin]] or [[Desert Mercenary]]: only the higher level aura will normall
    4 KB (586 words) - 18:15, 16 September 2021
  • !align=left|+[[% Damage]] !align=left|{{S|=+% Damage}}
    5 KB (604 words) - 08:43, 24 September 2021
  • ...ting|defense]], [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]], but [[MonLvl#Life|life]] is still calculated using mlvl. When clvl >= ml ...onster can be cursed with [[Amplify Damage]] before conversion to maximise damage returned by [[Thorns]]. [https://www.theamazonbasin.com/forums/index.php?/f
    4 KB (542 words) - 13:36, 24 September 2021
  • !align=left|Minimum [[Magic Damage]] !align=left|Maximum Magic Damage
    5 KB (601 words) - 13:36, 24 September 2021
  • !align=left|+[[% Damage]] *+(1-3) Might ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <25 [[scepter]]s.
    3 KB (279 words) - 15:33, 24 September 2021
  • !align=left|[[% Damage|{{S|=+% Damage}}]] ...Consequently displayed damage can be up to three times higher than actual damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-de
    3 KB (451 words) - 12:23, 17 January 2019
  • ..., [[melee]] and ranged attacks. Does not apply to the following sources of damage: [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.79 **[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]]
    4 KB (546 words) - 07:47, 23 September 2021
  • !align=left|Physical Damage ...e]]: with 100 physical weapon damage and +400% Damage, 125 physical attack damage is applied (100 * (100+400) / 100 = 500; 500 - (500 * 75/100) = 125).
    3 KB (317 words) - 03:52, 24 September 2021

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