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  • In Diablo lore there are seven powers that rule Hell, three Prime Evils and four Less *{{Ub|=Diablo}}, Lord of Terror
    1 KB (182 words) - 13:38, 20 September 2021
  • |Rune 2 = Adds 5-30 [[Fire Damage]] |Rune 3 = Adds 1-50 [[Lightning Damage]]
    933 bytes (113 words) - 15:57, 23 August 2013
  • !width=17%|[[Druid (Diablo II)|Druid]] !width=16%|[[Paladin (Diablo II)|Paladin]]
    2 KB (221 words) - 16:25, 12 December 2013
  • |Rune 2 = Adds 5-30 [[Fire Damage]] |Rune 3 = Adds 3-14 [[Cold Damage]] (3 Seconds)
    937 bytes (112 words) - 15:20, 23 August 2013
  • |Kill [[Diablo (World Event)|{{Ub|=Diablo}}]] ...hereby warned that a new, challenging world-event has been added to Diablo II version 1.10. Players of Hardcore characters should be even more wary when
    5 KB (712 words) - 16:53, 26 October 2021
  • |Word 4 = Adds 150-210 [[Fire Damage]] |Word 5 = Adds 130-180 [[Cold Damage]] ( (5.2-7.2) Seconds)
    1 KB (128 words) - 19:02, 22 August 2013
  • !align=left|-[[% Damage]] ...rd [[radius]] of cursor and closest eligible target to [[Barbarian (Diablo II)|Barbarian]] is taunted; if there is none, then closest eligible target to
    3 KB (390 words) - 15:59, 14 October 2012
  • ==Damage rate== ...mage Reduced]] and [[Magic Damage Reduced]] is reduced when applied to the damage of the following missile attacks:
    7 KB (1,008 words) - 07:13, 27 September 2021
  • |Rune 4 = Adds 1-50 [[Lightning Damage]] |Word 4 = (300-385)% [[Enhanced Damage]]
    1 KB (133 words) - 19:12, 23 August 2013
  • !align=left|Minimum Fire Damage !align=left|Maximum Fire Damage
    5 KB (570 words) - 05:03, 24 September 2021
  • |Rune 2 = [[Damage Reduced]] by 7 ...made in a [[Primal helm#Jawbone Visor|Jawbone Visor]] ([[Barbarian (Diablo II)|Barbarian]] Only) with {{M|=+3 to [[Battle Orders]] (Barbarian Only)}}, in
    736 bytes (90 words) - 18:24, 22 August 2013
  • ...weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally except
    3 KB (331 words) - 07:16, 14 October 2012
  • {{Damage nav}} ...f a field is blank, the action assigned to that slot does not cause direct damage.]]
    13 KB (1,658 words) - 15:53, 14 September 2021
  • !align=left|+[[% Damage]] [[File:Smite.gif|center|frame|[[Paladin (Diablo II)|Paladin]] using Smite.]]
    5 KB (659 words) - 08:43, 24 September 2021
  • ...uid to sheath himself in a swirling mass of charged particles that absorbs damage from fire-, cold-, and lightning-based attacks.}} !align=left|Elemental Damage Absorbed
    3 KB (353 words) - 14:28, 20 November 2013
  • |Type=Radial periodic damage cast<br> !align=left|Minimum [[Cold Damage]]
    3 KB (366 words) - 15:50, 14 October 2012
  • !align=left|Minimum Physical Damage !align=left|Maximum Physical Damage
    4 KB (470 words) - 13:23, 14 May 2014
  • |Word 2 = 209% [[Enhanced Damage]] |Word 6 = +5 [[Frenzy]] ([[Barbarian (Diablo II)|Barbarian]] Only)
    835 bytes (100 words) - 16:50, 23 August 2013
  • !align=left|+[[% Damage]] *If lethal damage is applied, Werebear will return to human form with one remaining [[life]].
    5 KB (562 words) - 03:52, 24 September 2021
  • |Rune 3 = [[Magic Damage Reduced]] by 7 ...ade in a [[Shield#Hyperion|Hyperion]], in the stash of a [[Paladin (Diablo II)|Paladin]].]]
    782 bytes (93 words) - 15:44, 22 August 2013
  • ...Mastery]] applies to missile attacks when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
    3 KB (315 words) - 07:17, 14 October 2012
  • ...ery]] only applies to missile attacks when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
    3 KB (311 words) - 07:17, 14 October 2012
  • ...5/http://www.theamazonbasin.com/d2/resources/d2weapons.html Weapon Upgrade Damage Calculator] * [[Diablo II Item Drop Procedure|Item drop procedure]]
    3 KB (477 words) - 04:06, 23 April 2021
  • |Rune 1 = +75 [[Poison Damage]] Over 5 Seconds |Rune 2 = Adds 3-14 [[Cold Damage]] (3 Seconds)
    2 KB (215 words) - 16:23, 22 August 2013
  • !align=left|% [[Melee]] Physical Damage Returned ...melee physical damage is only returned if a melee attack hits and applies damage.
    3 KB (327 words) - 17:50, 14 October 2012
  • !align=left|+[[% Damage]] *+(1-3) Fury ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >36 [[pelt]]s.
    2 KB (227 words) - 15:53, 14 October 2012
  • ...weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
    2 KB (278 words) - 07:13, 14 October 2012
  • ...mazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241] ...mazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495241]
    9 KB (1,051 words) - 06:17, 21 September 2021
  • *[[A Guild Wars Guide for the Diablo II Player]] ::Frequently-asked Questions to entice [[Diablo II]] players to the GW brand of fun.
    3 KB (455 words) - 20:39, 15 December 2013
  • !align=left|Minimum [[Fire Damage]] !align=left|Maximum Fire Damage
    3 KB (284 words) - 16:38, 12 December 2013
  • |Type=Multiple medium range piercing missile cast<br>Damage and debuff !align=left|Minimum Physical Damage
    3 KB (364 words) - 18:17, 14 October 2012
  • !align=left|+[[% Damage]] !align=left|[[Blessed Hammer]] +% Damage
    3 KB (277 words) - 17:50, 14 October 2012
  • ...e sum of their levels, regardless of the items used: a [[Barbarian (Diablo II)|Barbarian]] equipping two [[Lawbringer|{{Ub|=Lawbringer}}]] swords (Level ...source and will not enhance the same aura supplied by a [[Paladin (Diablo II)|Paladin]] or [[Desert Mercenary]]: only the higher level aura will normall
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  • !align=left|+[[% Damage]] !align=left|{{S|=+% Damage}}
    5 KB (604 words) - 08:43, 24 September 2021
  • ...ting|defense]], [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]], but [[MonLvl#Life|life]] is still calculated using mlvl. When clvl >= ml ...onster can be cursed with [[Amplify Damage]] before conversion to maximise damage returned by [[Thorns]]. [https://www.theamazonbasin.com/forums/index.php?/f
    4 KB (542 words) - 13:36, 24 September 2021
  • !align=left|Minimum [[Magic Damage]] !align=left|Maximum Magic Damage
    5 KB (601 words) - 13:36, 24 September 2021
  • !align=left|+[[% Damage]] *+(1-3) Might ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <25 [[scepter]]s.
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  • !align=left|[[% Damage|{{S|=+% Damage}}]] ...Consequently displayed damage can be up to three times higher than actual damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113762-de
    3 KB (451 words) - 12:23, 17 January 2019
  • ..., [[melee]] and ranged attacks. Does not apply to the following sources of damage: [https://www.diabloii.net/forums/threads/assassin-stickies-input-thread.79 **[[Attacker Takes Damage]] and [[Attacker Takes Lightning Damage]]
    4 KB (546 words) - 07:47, 23 September 2021
  • !align=left|Physical Damage ...e]]: with 100 physical weapon damage and +400% Damage, 125 physical attack damage is applied (100 * (100+400) / 100 = 500; 500 - (500 * 75/100) = 125).
    3 KB (317 words) - 03:52, 24 September 2021
  • !width=67|[[Barbarian (Diablo II)|Barbarian]] !width=67|[[Druid (Diablo II)|Druid]]
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  • !align=left|Minimum Radial [[Lightning Damage]] !align=left|Maximum Radial Light Damage
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  • {{Diablo II nav|Basic=}} !width=16% align=left style='border-style:none solid none none;'|[[Damage]]
    8 KB (1,023 words) - 17:04, 2 December 2021
  • |Word 4 = (350-400)% [[Enhanced Damage]] |Word 4 = (350-400)% [[% Damage|Enhanced Damage]]
    2 KB (250 words) - 16:52, 12 December 2013
  • | [[Barbed Club]]<br>(Level 32, Rarity 3)<br>One-Handed Damage: 13-25<br>Durability: 36<br>Required Strength: 30<br>Required Level: 20<br> ...shing Blow<br>+20% Deadly Strike<br>Adds 35-50 Damage<br>130-200% Enhanced Damage<br>+1 to Druid Skills<br>+2 to Shape-Shifting Skills<br>Increased Durabili
    6 KB (903 words) - 13:06, 12 October 2012
  • |Word 5 = (330-375)% [[Enhanced Damage]] ...|Barbarian]] [[mercenary]], in the stash of a level 69 [[Barbarian (Diablo II)|Barbarian]].]]
    1 KB (154 words) - 18:56, 22 August 2013
  • |Type=Medium range single piercing missile cast<br>Periodic radial damage !align=left|Minimum Physical Damage
    5 KB (558 words) - 05:03, 24 September 2021
  • ...weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
    3 KB (368 words) - 07:17, 14 October 2012
  • ...weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]]. ...ength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 110/100]
    4 KB (480 words) - 07:14, 14 October 2012
  • !align=left|+[[% Damage]] ...r damage type occurs after it is applied, it can also double the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrat
    4 KB (475 words) - 13:05, 23 September 2021

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