Difference between revisions of "Stamina Drain"

From Basin Wiki
Jump to navigation Jump to search
m
m (Some rewording and reformatting)
Line 1: Line 1:
 
{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
*The rate at which player stamina is drained while running in the wilderness is as follows:
+
{{Mb|=Slower Stamina Drain}} reduces the rate at which a player character's stamina drains while running in the wilderness by a percentage.
 +
*The rate at which stamina is drained while running in the wilderness is as follows:
  
  
Line 7: Line 8:
  
  
*Player stamina is '''not''' drained while running in towns, or while a Stamina [[Shrine]] or [[Stamina Potion]] is active.
+
*Stamina is '''not''' drained while running in towns, or while a Stamina [[Shrine]] or [[Stamina Potion]] is active.
 
*Armor speed penalties are as follows:
 
*Armor speed penalties are as follows:
  
  
{{Text table}}
+
{{Text table}} width=100%
 
|-valign=top align=center
 
|-valign=top align=center
!width=67|Penalty
+
!width=10%|Penalty
!width=163|Normal
+
!width=30%|Normal
!width=163|Exceptional
+
!width=30%|Exceptional
!width=163|Elite
+
!width=30%|Elite
 
|-valign=top
 
|-valign=top
 
!align=center|5
 
!align=center|5
Line 59: Line 60:
 
*All other body armors have no speed penalty (0). Unlike [[movement speed]], stamina drain is '''not''' affected by [[shield]] speed penalties. [http://www.mannm.org/d2library/faqtoids/stamina_eng.html#stamdrain]
 
*All other body armors have no speed penalty (0). Unlike [[movement speed]], stamina drain is '''not''' affected by [[shield]] speed penalties. [http://www.mannm.org/d2library/faqtoids/stamina_eng.html#stamdrain]
 
*Maximum stamina drain when wearing heavy (10) body armor is 7.8125 stamina per second.
 
*Maximum stamina drain when wearing heavy (10) body armor is 7.8125 stamina per second.
*Players typically gain enough stamina from gaining levels and investing points in Vitality to make Slower Stamina Drain increasingly irrelevant as they progress, but it can be helpful at lower levels: 100% Slower Stamina Drain can be achieved as early as level 11, reducing stamina drain to the minimum <sub>25/256</sub> stamina per second (so it takes 256 frames or 10.24 (256/25) seconds of running just to drain a single point of stamina).
+
*Enough stamina comes from gaining levels and investing points in Vitality to make Slower Stamina Drain increasingly irrelevant as progress is made, but it can be helpful at lower levels: 100% Slower Stamina Drain can be achieved as early as level 11, reducing stamina drain to the minimum <sub>25/256</sub> stamina per second (so it takes 256 frames or 10.24 (256/25) seconds of running just to drain a single point of stamina).
 
|}
 
|}
  

Revision as of 14:55, 12 February 2013