Difference between revisions of "Basic"
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Onderduiker (talk | contribs) m (→Damage) |
Onderduiker (talk | contribs) m (Changed background colour) |
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− | {{ | + | {{Diablo II nav|Basic=}} |
− | { | + | __noToC__ |
− | + | {|cellpadding=3 cellspacing=0 style="background:#CC9933; font-size:90%" width=100% | |
+ | !width=17% align=left|[[Attribute]] | ||
+ | !width=16% align=left|[[Unit]] | ||
+ | !width=17% align=left|[[Animation]] | ||
+ | !width=17% align=left|[[Attack]] | ||
+ | !width=16% align=left|[[Damage]] | ||
+ | !width=17% align=left|[[Death (Basic)|Death]] | ||
+ | |} | ||
+ | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" width=100% | ||
+ | |-valign=top | ||
+ | |width=17%| | ||
+ | ;[[All Attributes]] | ||
+ | |||
+ | [[Strength (attribute)|Strength]] | ||
+ | |||
+ | [[Dexterity]] | ||
+ | |||
+ | [[Vitality]] | ||
+ | |||
+ | [[Energy]] | ||
+ | |||
+ | ;[[Stamina]] | ||
+ | |||
+ | [[Stamina Drain]] | ||
+ | |||
+ | [[Heal Stamina]] | ||
+ | |||
+ | [[Stamina damage]] | ||
+ | |||
+ | ;[[Life]] | ||
+ | |||
+ | [[Maximum Life]] | ||
+ | |||
+ | [[Life (Based on Character Level)|Life (Based on Level)]] | ||
+ | |||
+ | [[Replenish Life]] | ||
+ | |||
+ | [[Open Wounds]] | ||
+ | |||
+ | [[Life Stolen]] | ||
+ | |||
+ | [[Life After Each Kill]] | ||
+ | |||
+ | ;[[Mana]] | ||
+ | |||
+ | [[Maximum Mana]] | ||
+ | |||
+ | [[Mana (Based on Character Level)|Mana (Based on Level)]] | ||
+ | |||
+ | [[Regenerate Mana]] | ||
+ | |||
+ | [[Damage Taken Goes to Mana|Damage to Mana]] | ||
+ | |||
+ | [[Mana Stolen]] | ||
+ | |||
+ | [[Mana After Each Kill]] | ||
+ | |||
+ | [[Mana damage]] | ||
+ | |width=16%| | ||
+ | [[Shrine]] | ||
+ | [[Size]] | ||
− | + | [[Radius]] | |
+ | [[Light Radius]] | ||
− | + | [[Chill effectiveness]] | |
− | + | ||
− | | | + | [[Drain effectiveness]] |
+ | |||
+ | [[Damage regeneration]] | ||
+ | |||
+ | [[Prevent Monster Heal]] | ||
+ | |||
+ | ;[[Melee]] | ||
+ | |||
+ | [[Range adder]] | ||
+ | |||
+ | ;[[Missile]] | ||
+ | |||
+ | [[Damage Rate]] | ||
+ | |||
+ | [[Last Collide]] | ||
+ | |||
+ | [[Next Delay]] | ||
+ | |||
+ | ;[[Altering AI]] | ||
+ | |||
+ | [[Hit Blinds Target]] | ||
+ | |||
+ | [[Hit Causes Monster to Flee|Hit Monster Flee]] | ||
+ | |width=17%| | ||
+ | [[Slows Target]] | ||
+ | |||
+ | [[Freezes Target]] | ||
+ | |||
+ | [[Freeze length]] | ||
+ | |||
+ | [[Half Freeze Duration]] | ||
+ | |||
+ | [[Cannot be Frozen]] | ||
+ | |||
+ | [[Stun length]] | ||
+ | |||
+ | [[Knockback]] | ||
+ | |||
+ | ;[[Attack speed]] | ||
+ | |||
+ | [[Weapon speed]] | ||
+ | |||
+ | [[Increased Attack Speed]] | ||
+ | |||
+ | ;[[Block rate]] | ||
+ | |||
+ | [[Faster Block Rate]] | ||
+ | |||
+ | ;[[Cast rate]] | ||
+ | |||
+ | [[Faster Cast Rate]] | ||
+ | |||
+ | ;[[Hit recovery]] | ||
+ | |||
+ | [[Faster Hit Recovery]] | ||
+ | |||
+ | ;[[Walk/run speed]] | ||
+ | |||
+ | [[Faster Run/Walk]] | ||
+ | |width=17%| | ||
+ | [[Two weapons]] | ||
+ | |||
+ | [[Fires Magic Arrows]] | ||
+ | |||
+ | [[Fires Explosive Arrows or Bolts|Fires Explosive Arrows]] | ||
+ | |||
+ | [[Piercing Attack]] | ||
+ | |||
+ | ;[[Attack Rating]] | ||
+ | |||
+ | [[Attack Rating Against Demons|AR Against Demons]] | ||
+ | |||
+ | [[Attack Rating Against Undead|AR Against Undead]] | ||
+ | |||
+ | [[% Attack Rating]] | ||
+ | |||
+ | ;[[Defense]] | ||
+ | |||
+ | [[Enhanced Defense]] | ||
+ | |||
+ | [[% Defense]] | ||
+ | |||
+ | [[Defense vs Melee]] | ||
+ | |||
+ | [[Defense vs Missile]] | ||
+ | |||
+ | [[Monster Defense per hit|Monster Defense per hit]] | ||
+ | |||
+ | [[Target Defense]] | ||
+ | |||
+ | [[Ignore Target's Defense]] | ||
+ | |||
+ | [[Block]] | ||
+ | |||
+ | ;[[Chance to Cast]] | ||
+ | |||
+ | [[On Attack]] | ||
+ | |||
+ | [[On Striking]] | ||
+ | |||
+ | [[When Struck]] | ||
+ | |width=16%| | ||
+ | [[Crushing Blow]] | ||
+ | |||
+ | [[Enhanced Damage]] | ||
+ | |||
+ | [[Minimum Damage]] | ||
+ | |||
+ | [[Maximum Damage]] | ||
+ | |||
+ | [[Adds Damage]] | ||
+ | |||
+ | [[Damage +]] | ||
+ | |||
+ | ;[[% Damage]] | ||
+ | |||
+ | [[Damage to Demons]] | ||
+ | |||
+ | [[Damage to Undead]] | ||
+ | |||
+ | [[Deadly Strike]] | ||
+ | |||
+ | [[Magic Damage]] | ||
+ | |||
+ | [[Fire Damage]] | ||
+ | |||
+ | [[Lightning Damage]] | ||
+ | |||
+ | [[Cold Damage]] | ||
+ | |||
+ | [[Poison Damage]] | ||
+ | |||
+ | [[Skill Damage]] | ||
+ | |||
+ | [[Attacker Takes Damage|ATD]]/[[Attacker Takes Lightning Damage|ATLD]] | ||
+ | |||
+ | [[Damage Reduced|DR]]/[[Magic Damage Reduced|MDR]] | ||
+ | |||
+ | ;[[Resistance]] | ||
+ | |||
+ | [[Maximum Resist]] | ||
+ | |||
+ | [[Enemy Resistance]] | ||
+ | |||
+ | [[Poison Length Reduced]] | ||
+ | |||
+ | ;[[Immune]] | ||
+ | |||
+ | [[Absorb]] | ||
+ | |width=17%| | ||
+ | [[Corpse]] | ||
+ | |||
+ | [[Experience]] | ||
+ | |||
+ | [[Life After Each Kill]] | ||
+ | |||
+ | [[Mana After Each Kill]] | ||
+ | |||
+ | [[Extra Gold From Monsters|Extra Gold]] | ||
+ | |||
+ | [[Better Chance of Getting Magic Items|Better Chance of Magic]] | ||
+ | [[Slain Monsters Rest in Peace|Rest in Peace]] | ||
− | + | [[Reanimate]] | |
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− | + | ;[[Chance to Cast]] | |
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− | + | [[When You Die]] | |
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− | + | [[When You Kill an Enemy|When You Kill]] | |
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− | + | [[When You Level-up]] | |
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− | + | *[[CD Rom|CD ROM emulation guide]] | |
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− | [[Category: | + | [[Category:Basics]] |
− |