Difference between revisions of "Chance to Cast"

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{{D2 Skill nav}}
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{{Skill nav}}
 
 
 
 
 
{{Intro}}
 
{{Intro}}
% Chance to Cast gives a chance to use a skill when triggered by an event, without costing any mana.
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Chance to Cast gives a chance to use a skill when triggered by an event, without costing any mana.
*Skill level cannot be increased: however, equipping multiple % Chance to Cast of the same skill, level '''and''' event will result in the individual percentages being added together to apply a single % Chance to Cast of that skill, level and event (although >100% Chance to Cast is redundant). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848835]
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*Skill level cannot be increased: however, equipping multiple Chance to Cast of the same skill, level '''and''' event will result in the individual percentages being added together to apply a single Chance to Cast of that skill, level and event (although >100% Chance to Cast is redundant). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848835]
*Skills used receive [[D2_Skills#Passive_skill|passive]] bonuses including [[D2_Skills#Synergy_skill|synergy]] bonuses, but do not apply them.
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*Skills used receive passive bonuses including synergy bonuses, but do not apply them.
*The existence of pets summoned will be unstable unless the player invests [[D2_Skills#Skill_points|skill points]] in the native skill or acquires it from an Oskill. Pets will not be summoned by hirelings.
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*The existence of [[pet]]s summoned will be unstable unless the player invests skill points in the native skill or acquires it from an Oskill. Pets will not be summoned by [[mercenary]].
*% Chance to Cast on Attack, on Striking and When You Kill an Enemy are restricted to the weapon on which they spawn (% Chance to Cast on one weapon will not apply to the other). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971]
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*When equipping [[two weapons]], Chance to Cast on Attack, on Striking and When You Kill an Enemy are restricted to the weapon on which they spawn (Chance to Cast on one weapon will not apply to the other). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971]
*No % Chance to Cast is applied while using [[D2 Whirlwind|Whirlwind]].
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*No Chance to Cast is applied while using [[Whirlwind]].
 
|}
 
|}
  
  
 
==Skill level==
 
==Skill level==
% Chance to Cast normally specifies a set skill level (slvl), but a few apply a skill level which is dependent on the skill's required level (rlvl) and the item level (ilvl): slvl = min([(ilvl-rlvl)/4]+1,20). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=29139&view=findpost&p=353442] The table below specifies the minimum ilvl required for particular slvls, dependent on the skill's rlvl.
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*Chance to Cast normally specifies a set skill level (slvl), but a few apply a skill level which is dependent on the skill's required level (rlvl) and the item level (ilvl): slvl = min([(ilvl-rlvl)/4]+1,20). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=29139&view=findpost&p=353442] The table below specifies the minimum ilvl required for particular slvls, dependent on the skill's rlvl.
  
  
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This only applies to seven [[D2 Unique item|Unique items]]. In practice, minimum slvl is determined by the Unique item level or its base item level, whichever is highest. The table below specifies the minimum ilvl required for particular slvls.
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*This only applies to seven [[Unique (item)|Unique]] items. In practice, minimum slvl is determined by the Unique item level or its base item level, whichever is highest. The table below specifies the minimum ilvl required for particular slvls.
  
  
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!width=18|20
 
!width=18|20
 
|-
 
|-
!align=left|[[D2 Unique Elite sword#Lightsabre|{{D2 Unique|=Lightsabre Phase Blade}}]]
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!align=left|[[Lightsabre|{{Unique|=Lightsabre Phase Blade}}]]
 
|73
 
|73
|align=left|[[D2_Chain_Lightning|Chain Lightning]]
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|align=left|[[Chain Lightning]]
 
|18
 
|18
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||70||74||78||82||86||90||94
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||70||74||78||82||86||90||94
 
|5
 
|5
|align=left|[[D2_On_Attack|On Attack]]
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|align=left|[[On Attack]]
 
|-
 
|-
!align=left|[[D2 Unique Elite axe#Hellslayer|{{D2 Unique|=Hellslayer Decapitator}}]]
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!align=left|[[Hellslayer|{{Unique|=Hellslayer Decapitator}}]]
 
|73
 
|73
|align=left|[[D2_Fire_Ball|Fire Ball]]
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|align=left|[[Fire Ball]]
 
|12
 
|12
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||72||76||80||84||88
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||72||76||80||84||88
 
|10
 
|10
|align=left|[[D2 On_Attack|On Attack]]
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|align=left|[[On Attack]]
 
|-
 
|-
!align=left|[[D2 Unique Exceptional axe#Stormrider|{{D2 Unique|=Stormrider Tabar}}]]
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!align=left|[[Stormrider|{{Unique|=Stormrider Tabar}}]]
 
|49
 
|49
|align=left|[[D2_Charged_Bolt|Charged Bolt]]
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|align=left|[[Charged Bolt]]
 
|1
 
|1
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||49||53||57||61||65||69||73||77
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||49||53||57||61||65||69||73||77
 
|10
 
|10
|align=left|[[D2_On_Striking|On Striking]]
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|align=left|[[On Striking]]
 
|-
 
|-
!align=left|[[D2 Unique amulet#The Rising Sun|{{D2 Unique|=The Rising Sun Amulet}}]]
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!align=left|[[The Rising Sun|{{Unique|=The Rising Sun Amulet}}]]
 
|73
 
|73
|align=left|[[D2_Meteor|Meteor]]
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|align=left|[[Meteor]]
 
|24
 
|24
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||72||76||80||84||88||92||96||{{Empty}}
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||72||76||80||84||88||92||96||{{Empty}}
 
|2
 
|2
|align=left|[[D2_When_Struck|When Struck]]
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|align=left|[[When Struck]]
 
|-
 
|-
!align=left|[[D2 Unique Exceptional belt#Snowclash|{{D2 Unique|=Snowclash Battle Belt}}]]
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!align=left|[[Snowclash|{{Unique|=Snowclash Battle Belt}}]]
 
|49
 
|49
|align=left|[[D2_Blizzard|Blizzard]]
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|align=left|[[Blizzard]]
 
|24
 
|24
 
|48||52||56||60||64||68||72||76||80||84||88||92||96||{{Empty}}
 
|48||52||56||60||64||68||72||76||80||84||88||92||96||{{Empty}}
 
|5
 
|5
|align=left|[[D2_When_Struck|When Struck]]
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|align=left|[[When Struck]]
 
|-
 
|-
!align=left|[[D2 Unique Exceptional axe#Boneslayer Blade|{{D2 Unique|=Boneslayer Blade Gothic Axe}}]]
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!align=left|[[Boneslayer Blade|{{Unique|=Boneslayer Blade Gothic Axe}}]]
 
|50
 
|50
|align=left|[[D2_Holy_Bolt|Holy Bolt]]
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|align=left|[[Holy Bolt]]
 
|6
 
|6
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||50||54||58||62||66||70||74||78||82
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||50||54||58||62||66||70||74||78||82
 
|50
 
|50
|align=left|[[D2_When_Struck|When Struck]]
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|align=left|[[When Struck]]
 
|-
 
|-
!align=left|[[D2 Unique Elite polearm#Stormspire|{{D2 Unique|=Stormspire Giant Thresher}}]]
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!align=left|[[Stormspire|{{Unique|=Stormspire Giant Thresher}}]]
 
|85
 
|85
|align=left|[[D2_Charged_Bolt|Charged Bolt]]
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|align=left|[[Charged Bolt]]
 
|1
 
|1
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||77
 
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||77
 
|2
 
|2
|align=left|[[D2_When_Struck|When Struck]]
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|align=left|[[When Struck]]
 
|}
 
|}
 
<br>
 
<br>
  
 
==Casting order==  
 
==Casting order==  
Casting order is normally irrelevant: if two or more skills are triggered by the same event, '''all''' are cast, even if there are two or more [[D2_Skills#Delay|delays]]: those for each skill are not applied. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851597] However, an 11 frame delay is applied from the action flag (the frame in the attack or casting animation in which the action is actually executed). During this delay '''no''' [[D2_Skills#Active_skill|active skills]] can be used, although Scrolls of Identify and Town Portal placed in the belt can be used. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=911742] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=911779]
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Casting order is normally irrelevant: if two or more skills are triggered by the same event, '''all''' are cast, even if there are two or more [[delay]]s: those for each skill are not applied. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851597] However, an 11 frame delay is applied from the action flag (the frame in the attack or casting animation in which the action is actually executed). During this delay '''no''' active skills can be used, although Scrolls of Identify and Town Portal placed in the belt can be used. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=911742] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=911779]
  
  
This 11 frame delay does not interrupt an attack sequence if % Chance to Cast is applied during that sequence. The delay can be applied from the action flag of any individual attack in the sequence, so if it is applied by an attack early in the sequence then the delay may end before that sequence ends. If multiple attacks in a sequence apply % Chance to Cast, the delay is applied from the last attack in the sequence to apply it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=915739]
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This 11 frame delay does not interrupt an attack sequence if Chance to Cast is applied during that sequence. The delay can be applied from the action flag of any individual attack in the sequence, so if it is applied by an attack early in the sequence then the delay may end before that sequence ends. If multiple attacks in a sequence apply Chance to Cast, the delay is applied from the last attack in the sequence to apply it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605&view=findpost&p=915739]
  
  
Casting order only becomes relevant when two or more skills using [[D2_Missile#Next delay|next delay missiles]] are cast (since the next delay of the first cast may prevent those following from applying to the target), or when two or more [[D2 Necromancer#Curses|Curses]] are cast (since the last cast will normally overwrite those preceding it). The factors affecting casting order for all remaining cases take precedence in the following order:
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Casting order only becomes relevant when two or more skills using [[Next Delay]] [[missile]]s are cast (since the next delay of the first cast may prevent those following from applying to the target), or when two or more [[curse]]s are cast (since the last cast will normally overwrite those preceding it). The factors affecting casting order for all remaining cases take precedence in the following order:
 
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<br>
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!Active
 
!Active
 
|
 
|
#[[D2_On_Striking|On Striking]]
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#[[On Striking]]
#[[D2 On Attack|On Attack]]
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#[[On Attack]]
#[[D2 When_You_Kill_an_Enemy|When You Kill an Enemy]]
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#[[When You Kill an Enemy]]
#[[D2 When_You_Level-up|When You Level-up]]
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#[[When You Level-up]]
 
|
 
|
#[[D2 On Attack|On Attack]]
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#[[On Attack]]
#[[D2_On_Striking|On Striking]]
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#[[On Striking]]
#[[D2 When_You_Kill_an_Enemy|When You Kill an Enemy]]
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#[[When You Kill an Enemy]]
#[[D2 When_You_Level-up|When You Level-up]]
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#[[When You Level-up]]
 
|-valign=top
 
|-valign=top
 
!Passive
 
!Passive
 
|
 
|
#[[D2_When_Struck|When Struck]]
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#[[When Struck]]
#[[D2 When_You_Die|When You Die]]
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#[[When You Die]]
 
|
 
|
#[[D2_When_Struck|When Struck]]
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#[[When Struck]]
#[[D2 When_You_Die|When You Die]]
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#[[When You Die]]
 
|}
 
|}
 
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<br>
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===Skill/stat order===
 
===Skill/stat order===
When the trigger event and item are the same, casting order is determined by the displayed order: [[D2 Necromancer#Curses|Curses]] are cast in descending order (first displayed to last), [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851503] while other skills are cast in ascending order (last displayed to first). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=852445] The table lists Curses and skills in casting order, not displayed order:
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When the trigger event and item are the same, casting order is determined by the displayed order: [[Curse]]s are cast in descending order (first displayed to last), [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851503] while other skills are cast in ascending order (last displayed to first). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=852445] The table lists Curses and skills in casting order, not displayed order:
  
  
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|-valign=top
 
|-valign=top
 
|
 
|
#[[D2 Taunt|Taunt]]
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#[[Taunt]]
#[[D2 Howl|Howl]] <sup>1</sup>
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#[[Howl]] <sup>1</sup>
#[[D2 Lower Resist|Lower Resist]]
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#[[Lower Resist]]
#[[D2 Decrepify|Decrepify]]
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#[[Decrepify]]
#[[D2 Attract|Attract]]
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#[[Attract]]
#[[D2 Life Tap|Life Tap]]
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#[[Life Tap]]
#[[D2 Confuse|Confuse]]
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#[[Confuse]]
#[[D2 Terror|Terror]]
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#[[Terror]]
#[[D2 Iron Maiden|Iron Maiden]]
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#[[Iron Maiden]]
#[[D2 Weaken|Weaken]]
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#[[Weaken]]
#[[D2 Dim Vision|Dim Vision]]
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#[[Dim Vision]]
#[[D2 Amplify Damage|Amplify Damage]]
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#[[Amplify Damage]]
#Hit Blinds Target
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#[[Hit Blinds Target]]
#Hit Causes Monster to Flee
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#[[Hit Causes Monster to Flee]]
 
|
 
|
#[[D2 Frost Nova|Frost Nova]]
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#[[Frost Nova]]
#[[D2 Nova|Nova]]
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#[[Nova]]
#[[D2 Chain Lightning|Chain Lightning]]
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#[[Chain Lightning]]
#[[D2 Teeth|Teeth]]
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#[[Teeth]]
#[[D2 Poison Nova|Poison Nova]]
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#[[Poison Nova]]
#[[D2 Twister|Twister]] <sup>2</sup>
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#[[Twister]] <sup>2</sup>
#[[D2 Volcano|Volcano]] <sup>2</sup>
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#[[Volcano]] <sup>2</sup>
#[[D2 Tornado|Tornado]] <sup>2</sup>
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#[[Tornado]] <sup>2</sup>
 
|}
 
|}
  
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<br>
==References==
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==Reference==
 
*Adeyke, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=29139 Random level of CTC skill] (Technical Discussion)
 
*Adeyke, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=29139 Random level of CTC skill] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 % Chance to Cast and Curses Tests] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 % Chance to Cast and Curses Tests] (Technical Discussion)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Skills]]
 

Revision as of 19:16, 26 July 2011