Difference between revisions of "Chance to Cast"

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{{Skill nav}}
 
{{Skill nav}}
 
{{Intro}}
 
{{Intro}}
Chance to Cast gives a chance to use a skill when triggered by an event, without costing any mana.
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{{Mb|=Chance to cast}} gives a chance to use a skill when triggered by an event and without costing any mana.
 
*Skill level cannot be increased: however, equipping multiple Chance to Cast of the same skill, level '''and''' event will result in the individual percentages being added together to apply a single Chance to Cast of that skill, level and event (although >100% Chance to Cast is redundant). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848835]
 
*Skill level cannot be increased: however, equipping multiple Chance to Cast of the same skill, level '''and''' event will result in the individual percentages being added together to apply a single Chance to Cast of that skill, level and event (although >100% Chance to Cast is redundant). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848835]
*Skills used receive passive bonuses including synergy bonuses, but do not apply them.
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*Skills used receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills.
*The existence of [[pet]]s summoned will be unstable unless the player invests skill points in the native skill or acquires it from an Oskill. Pets will not be summoned by [[mercenary]].
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*The existence of [[pet]]s summoned will be unstable unless player invests skill points in the native skill or acquires it from an Oskill. Pets will not be summoned by [[mercenary]].
 
*When equipping [[two weapons]], Chance to Cast on Attack, on Striking and When You Kill an Enemy are restricted to the weapon on which they spawn (Chance to Cast on one weapon will not apply to the other). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971]
 
*When equipping [[two weapons]], Chance to Cast on Attack, on Striking and When You Kill an Enemy are restricted to the weapon on which they spawn (Chance to Cast on one weapon will not apply to the other). [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=848971]
*No Chance to Cast is applied while using [[Whirlwind]].
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*No Chance to Cast of any kind is applied by [[Whirlwind]].
 
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Revision as of 14:32, 1 March 2012