Difference between revisions of "Curse"

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**Attract cannot be overwritten by anything, including itself.
 
**Attract cannot be overwritten by anything, including itself.
 
*[[Shrine]]s which apply a buff for a duration can also overwrite curses, and vice versa.
 
*[[Shrine]]s which apply a buff for a duration can also overwrite curses, and vice versa.
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*When Confuse is overwritten, some units may continue to attack each other; when a fleeing effect is overwritten, units may continue to flee. This will stop when the units make their next AI check.
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*When applying [[Poison Damage|poison damage]], Lower Resist only applies when units are poisoned, so it can be overwritten afterwards without losing effect on previously poisoned units, even those that become [[Immune to Poison]] again.
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*Although otherwise only one curse can affect a unit at a time, differing radius means that multiple curses can be used at once: higher radius curse(s) can be cast first, then lower radius curse(s) can be cast for more localised effect.
 
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Revision as of 13:52, 3 November 2011