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  • {{Unique bonus nav}} ...bonuses (excluding Spectral Hit) and [[Ghostly|{{Mb|=Ghostly}}]] Champion bonus (cold damage).
    9 KB (886 words) - 14:47, 9 August 2011
  • ...d}}]] supplying {{Mb|=+3 to Glacial Spike (Sorceress Only)}} receives that bonus to his Glacial Spike skill level, even though he is no Sorceress. [https:// ...similar effect may be observed on items supplying skill bonuses as [[Skill bonus#Staff mod|staff mod]]s):
    17 KB (2,311 words) - 18:14, 16 September 2021

Page text matches

  • {{Skill bonus}} ===Set bonus===
    808 bytes (102 words) - 15:41, 10 August 2013
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (239 words) - 09:27, 26 October 2011
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (268 words) - 14:29, 11 February 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (236 words) - 09:32, 26 October 2011
  • {{Affix bonus}} {{Skill bonus}}
    664 bytes (81 words) - 20:36, 11 March 2013
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    1 KB (190 words) - 09:25, 26 October 2011
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    1 KB (194 words) - 09:33, 26 October 2011
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    1 KB (194 words) - 09:32, 26 October 2011
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    1 KB (194 words) - 09:33, 26 October 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (249 words) - 09:30, 26 October 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (249 words) - 06:46, 7 September 2012
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    1 KB (171 words) - 09:26, 26 October 2011
  • | Name || Armor || Crit Bonus || Stat bonus || Other bonus ||Source||Notes | Name || Armor || Crit Bonus || Stat bonus || Other bonus ||Source||Notes
    4 KB (489 words) - 15:45, 18 May 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    3 KB (318 words) - 09:31, 26 October 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (252 words) - 09:29, 26 October 2011
  • *It is applied '''before''' the [[Stone Skin]] [[Unique (monster)|Unique]] bonus, and any subsequent +% Defense. {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    2 KB (258 words) - 19:08, 7 August 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (196 words) - 09:29, 26 October 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (257 words) - 09:31, 26 October 2011
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (273 words) - 09:28, 26 October 2011
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (231 words) - 09:27, 26 October 2011
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (244 words) - 15:57, 22 March 2013
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (212 words) - 15:33, 10 August 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (233 words) - 09:28, 26 October 2011
  • {{Affix bonus}} {{Affix bonus}}
    3 KB (377 words) - 20:35, 11 March 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (301 words) - 09:30, 26 October 2011
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (265 words) - 15:18, 10 August 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    3 KB (341 words) - 09:31, 26 October 2011
  • {{Affix bonus}} {{Skill bonus}}
    2 KB (243 words) - 16:26, 12 February 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (258 words) - 09:27, 26 October 2011
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (335 words) - 16:48, 19 November 2011
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (287 words) - 07:39, 28 September 2021
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Affix bonus}}
    2 KB (327 words) - 13:10, 21 November 2011
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (252 words) - 15:42, 10 August 2013
  • {{Skill bonus}} {{Skill bonus}}
    2 KB (271 words) - 07:39, 28 September 2021
  • ...ttack Rating Against Demons}} adds to Attack Rating (before any percentage bonus is applied) when the target is a [[demon]] (although when two weapons are u {{Affix bonus}}
    3 KB (384 words) - 20:08, 17 February 2013
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
    2 KB (302 words) - 15:28, 22 August 2013
  • {{Skill bonus}} {{Skill bonus}}
    3 KB (373 words) - 15:56, 22 March 2013
  • ...ttack Rating Against Undead}} adds to Attack Rating (before any percentage bonus is applied) when the target is [[undead]] (although when two weapons are us {{Affix bonus}}
    3 KB (430 words) - 19:04, 27 September 2021
  • {{Skill bonus}} {{Skill bonus}}
    1 KB (181 words) - 18:29, 6 August 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    2 KB (274 words) - 06:34, 11 August 2013
  • {{Skill bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    3 KB (353 words) - 07:39, 28 September 2021
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
    3 KB (428 words) - 18:19, 26 July 2012
  • {{Skill bonus}} {{Skill bonus}}
    3 KB (363 words) - 18:45, 8 February 2013
  • 6 Spell Duration Bonus 11 Buff Bonus
    6 KB (680 words) - 19:06, 11 October 2011
  • ...who has invested at least one skill point or acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
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  • | Name || Level||Armor || Agi Bonus||Stat bonus || Other bonus ||Source||Notes | Name || Level||Armor || Agi Bonus||Stat bonus || Other bonus ||Source||Notes
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  • {{Skill bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    3 KB (348 words) - 15:12, 13 August 2013
  • {{Skill bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    2 KB (296 words) - 15:13, 13 August 2013
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
    4 KB (476 words) - 19:48, 26 July 2012
  • ...sted at least one skill point, or when he has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
    4 KB (503 words) - 09:16, 15 February 2012
  • {{Unique bonus nav}} *Resist % bonus only applied if this does not result in a third immunity or increase one of
    2 KB (201 words) - 11:03, 21 September 2021
  • ...ted at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]]. {{Skill bonus}}
    4 KB (439 words) - 19:59, 20 June 2012
  • {{Skill bonus}} {{Affix bonus}}
    2 KB (251 words) - 20:05, 11 December 2011
  • {{Skill bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Affix bonus}}
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  • Heal Stamina is the sum of all applicable bonuses listed below. However, this bonus is not sought since the rate of healing can also be increased by increasing {{Affix bonus}}
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  • 6 Style Damage Bonus 2 Casting Speed Bonus
    5 KB (635 words) - 19:13, 11 October 2011
  • ...normal hunter armors can receive like: movement speed bonus, minion damage bonus, etc''</small>
    814 bytes (115 words) - 14:19, 18 May 2011
  • <tr><th>Attribute</th><th>Bonus</th></tr> <tr><th>Attribute</th><th>Bonus</th></tr>
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  • {{Affix bonus}} {{Affix bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
    685 bytes (91 words) - 08:47, 2 March 2013
  • {{Skill bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Affix bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]===
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  • |A high powered Level 1 attack that causes bonus damage. |A high powered Level 10 attack that causes bonus damage.
    3 KB (522 words) - 14:41, 30 October 2011
  • {{Affix bonus}} {{Affix bonus}}
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  • *Any bonus on a weapon applies only to attacks (including [[Dragon Talon]], [[Dragon T {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Affix bonus}} {{Skill bonus}}
    3 KB (336 words) - 10:24, 19 September 2021
  • {{Skill bonus}} {{Skill bonus}}
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  • ...applies a percentage increase to any cold skill damage (after any synergy bonus), or integer or percentage cold damage '''added''' to any [[melee]] attacks {{Skill bonus}}
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  • {{Affix bonus}} {{Skill bonus}}
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  • |effect=Velocity Bonus: +120
    343 bytes (39 words) - 10:10, 21 May 2011
  • {{Affix bonus}} {{Affix bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • {{Affix bonus}} {{Skill bonus}}
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  • | Name || Slot || Armor || Atk Power Bonus || Stat bonus || Other bonus ||Source||Notes
    2 KB (299 words) - 22:19, 14 February 2012
  • ...ge.png|center|frame|{{Mb|=Hurlbat of Transcendence}}, whose Minimum Damage bonus results in minimum damage > maximum damage.]] ...ii-basin-wiki/&do=findComment&comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen r
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  • {{Affix bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]===
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  • ...y applies to lightning skill damage of the [[Sorceress]] after any synergy bonus, and [[melee]] lightning [[attack]] damage. {{Warn|=Character screen displa ===[[Skill bonus]]===
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  • {{Affix bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • {{Affix bonus}} {{Skill bonus}}
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  • {{Unique bonus nav}} *Cannot be randomly selected, but is a hidden bonus for [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and [[Lilith|{{Ub|=Lili
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  • {{Skill bonus}} {{Skill bonus}}
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  • AF: 102 Bonus: 35 AF: 51 Bonus: 0
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  • ===[[Skill bonus]]===
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  • ...tial bonus: 10% Chance to cast level 15 [[Nova]] on striking<br>+3 Partial bonus: +2 to Bow and Crossbow Skills<br><br>
    2 KB (230 words) - 12:59, 12 October 2012
  • ...ies a percentage increase to any lightning skill damage (after any synergy bonus), or integer or percentage lightning damage '''added''' to any [[melee]] at {{Skill bonus}}
    3 KB (477 words) - 05:55, 28 September 2021
  • *Normally applies to fire skill damage of user after any synergy bonus, and [[melee]] fire attack damage. {{Warn|=Character screen displays Fire M ===[[Skill bonus]]===
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  • ...arily. It involves equipping items on your character that give you a flat bonus increase in experience gained per kill. ...xperience bonus, Diablo III also allows players to add a % experience gain bonus, from several different sources, including set parts working together. Thi
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]===
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  • {{Affix bonus}} {{Affix bonus}}
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  • ...ii-basin-wiki/&do=findComment&comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen r ...Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum
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  • {{Affix bonus}} {{Affix bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ...onster supplies level max( [mlvl/6] , 1) Might, which will apply a synergy bonus if [[Charge]] is used. [https://www.theamazonbasin.com/forums/index.php?/fo ===[[Skill bonus]]===
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  • {{Skill bonus}} {{Skill bonus}}
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  • *Passive bonus to [[Paladin (Diablo II)|Paladin]] does not apply when aura is active: base ===[[Skill bonus]]===
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ...normally belongs: an [[Insight|{{Ub|=Insight}}]] polearm/staff supplying a bonus of {{Mb|=+4}}, {{Mb|=+5}} or {{Mb|=+6 to Critical Strike}} displays only {{ *Oskill level bonus ''applied'' is capped at +3 ''total'' when equipped on the class or mercena
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  • {{Unique bonus nav}}
    1,013 bytes (121 words) - 08:58, 21 September 2021
  • {{Affix bonus}} {{Affix bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ...Avatar|{{Ub|=Trang-Oul's Avatar}}]] to apply its -25% EPR partial [[set]] bonus results in the following: {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • *Passive bonus to [[Paladin (Diablo II)|Paladin]] does not apply when aura is active: base ===[[Skill bonus]]===
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  • {{Unique bonus nav}}
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  • {{Unique bonus nav}} *One bonus is randomly selected in Normal, two are randomly selected in Nightmare and
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • | Name || DPS || Speed || Avg Damage || Stat bonus/proc||Source||Notes
    527 bytes (65 words) - 14:04, 18 May 2011
  • ...ed Damage<br>+1 Partial bonus: +2 to Attack Rating per level<br>+2 Partial bonus: Adds 20-30 Cold Damage (3 Seconds of Cold Length)<br><br>
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  • Increases the armor bonus of your Devotion Aura by 25%.<br> Increases the Attack Power bonus of your Blessing of Might by 20%.<br>
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  • {{Unique bonus nav}}
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  • *Passive bonus to [[Paladin (Diablo II)|Paladin]] does not apply when aura is active: base ===[[Skill bonus]]===
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  • {{Affix bonus}} {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ...[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100] :Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
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  • ...applies a percentage increase to any fire skill damage (after any synergy bonus), or integer or percentage fire damage '''added''' to any [[melee]] attacks {{Skill bonus}}
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  • ...[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100] :Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
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  • *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. ===[[Skill bonus]]===
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]===
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  • Increases the Attack Power bonus of your Blessing of Might by 20%. Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement
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  • *+% Life is added to Blood Golem synergy bonus and applied before +% life from [[Battle Orders]] and [[Oak Sage]]. ===[[Skill bonus]]===
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  • ===[[Skill bonus|Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]===
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  • |A quick Level 1 attack that causes bonus damage. |A quick Level 10 attack that causes bonus damage.
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  • ...ximum of 100. (Paragon 2.0 will NOT have a maximum Paragon Level, and the bonus will be applied to your entire account.) The first Paragon Level gives you a bonus portrait upgrade (for in-game multiplayer display of your character). After
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  • {{Skill bonus}} {{Skill bonus}}
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  • {{Unique bonus nav}} *[[Bonus damage]]
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Affix bonus}} {{Affix bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ==Set bonus==
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  • ...Better Chance of Getting Magic Items<br>All Resistances +5%<br>+1 Partial bonus: +2 to Offensive Aura Skills<br><br> ...All Skills<br>+2 Partial bonus: +50% Bonus to Attack Rating<br>+3 Partial bonus: All Resistances +25%<br><br>
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  • *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. ===[[Skill bonus]]===
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  • ==Set bonus==
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  • ...17-14<br>10 to Minimum Damage<br>+20% Increased Attack Speed<br>+1 Partial bonus: +1.25 to Attack Rating per level<br><br> ...19<br>+30% Bonus to Attack Rating<br>+5% Mana stolen per hit<br>+1 Partial bonus: 50% Enhanced Damage<br><br>
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} {{Skill bonus}}
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  • {{Unique bonus nav}} *This [[bonus damage]] does '''not''' increase with player count. {{Warn|=However, it '''
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  • *Aura level '''cannot''' be increased by any form of skill bonus, neither individual nor skilltab, class skills, {{Mb|=Fire Skills}}, or eve *Passive [[Prayer]] healing bonus from all [[Meditation]] auras of equal level is applied to all allies withi
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ...[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100] :Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
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  • ===Skill bonus=== *{{Mb|=+(1-3) Conviction ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] can spawn on ilvl > 36 [[scepter]]s.
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  • ===Skill bonus=== *{{Mb|=+(1-3) Fire Claws ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl > 18 [[pelt]]s.
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  • ===[[Skill bonus]]===
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  • ===[[Skill bonus]]===
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  • {{Unique bonus nav}} *[[Bonus damage]]
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  • {{Affix bonus}} {{Affix bonus}}
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  • ===[[Skill bonus]]===
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  • ==Set bonus==
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  • ===Skill bonus=== *{{Mb|=+(1-3) Raven ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 25 [[pelt]]s.
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  • *Synergy bonus doesn't apply to minimum weapon lightning damage. ===[[Skill bonus]]===
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • {{Skill bonus}} *MR +20% is applied by the [[Mana Burn]] [[Unique (monster)|Unique]] bonus. If this results in MR > 99%, it is only applied if a monster has less than
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  • ...-Handed Damage: (30-35)-(150-175)<br>200-250% Enhanced Damage<br>+100-150% Bonus to Attack Rating<br>+100-200% Damage to Undead<br>+100-200% Damage to Demon ...-Handed Damage: (56-66)-(131-155)<br>180-230% Enhanced Damage<br>+200-300% Bonus to Attack Rating<br>Fires Explosive Arrows or Bolts (+13)<br>+2-4 to Bow a
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  • {{Skill bonus}} {{Affix bonus}}
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  • ...gives you a new upgrade on your portrait. After you pass Paragon 100, the bonus may be different or altered in some new way. ...(300%) with your equipped items and 1/5th of your follower's equipped item bonus.
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  • | Name || DPS || Speed || Avg Damage || Stat bonus || proc||Source||Notes
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  • | Name || DPS || Speed || Avg Damage || Stat bonus || proc||Source||Notes | Name || DPS || Speed || Avg Damage || Stat bonus || proc||Source||Notes
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  • {{Unique bonus nav}}
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  • ...the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrate]] and [[Frenzy]]). ===[[Skill bonus]]===
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  • ...the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrate]] and [[Frenzy]]). ===[[Skill bonus]]===
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  • ...ounterintuitively, it doesn't mean casting a healing spell grants a random bonus between 1 and 42 for that particular cast. Each healing spell will get a p ...nneled spells are treated like DoTs. Arcane Missiles get 20% of the total bonus to each wave of missiles.
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  • ===Skill bonus=== *{{Mb|=+(1-3) Wake of Inferno ([[Assassin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 Exceptional and Elite [[claw]]s ([[Claw#Hand Scyth
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  • ...pplies a percentage increase to any poison skill damage (after any synergy bonus), or poison damage added to any [[melee]] attacks of the user. {{Skill bonus}}
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  • ...o meet [[requirements]] for equipping weapons, and applies a +[[% Damage]] bonus to physical attack damage when the following [[item type]]s are used as wea +% Damage = [Dexterity * Bonus/100]
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  • |Level 7 decisive battlefield commands that provide your group with bonus defenses. |Level 18 decisive battlefield commands that provide your group bonus defenses.
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  • |Rune 2 = 20[[% Attack Rating|% Bonus to Attack Rating]]
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  • ===[[Skill bonus]]===
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  • ...Otherwise mlvl is used, and is always used to calculate [[defense]]. Level bonus still applies to minions when comparing clvl and mlvl, and when calculating ===[[Skill bonus]]===
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  • ...ii-basin-wiki/&do=findComment&comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen r {{Skill bonus}}
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  • ...Damage affix, or it is set in an armor which already has a Maximum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum ...Damage affix, or it is set in an armor which already has a Minimum Damage bonus as well (in which case its Enhanced Damage is not applied to either minimum
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  • |Word 4 = (180-250)[[% Attack Rating|% Bonus to Attack Rating]]
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  • ...Damage: 14-(17-18)<br>Hit Blinds Target +1<br>8 to Minimum Damage<br>+15% Bonus to Attack Rating<br>+4 to Mana after each Kill<br>60-70% Enhanced Damage<br ...0% Damage to Undead<br>+1 Partial bonus: 75% Enhanced Damage<br>+2 Partial bonus: +30% Increased Attack Speed<br><br>
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  • *Stun receives a synergy bonus from War Cry increasing stun length by 5% per skill point, rounded down to ===[[Skill bonus]]===
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  • *FR/W required to achieve a specific velocity or EFR/W bonus can be calculated as follows: ...s by 0.06 yards per second, although FR/W alone can never apply a velocity bonus equal to or greater than 150%. Conversion tables for FR/W and EFR/W are bel
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  • |Rune 3 = 20[[% Attack Rating|% Bonus to Attack Rating]]
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  • *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. ===[[Skill bonus]]===
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  • !!! style="color:blue" | '''Critical Chance Bonus''' |'''Vindicator's''' || +1-2% Critical Chance Bonus
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  • ...the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrate]] and [[Frenzy]]). ===[[Skill bonus]]===
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  • |Rune 4 = 20[[% Attack Rating|% Bonus to Attack Rating]]
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  • #[[Ethereal]] bonus ===[[Skill bonus]]===
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  • *Any existing [[skill bonus]]es, or auto-affixes on class-specific items, will be lost and picked again *One skill bonus is always picked when imbuing item which can have them, and chance of two o
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  • {{Mb|=% Bonus to Attack Rating}} is applied to the sum of the following: {{Affix bonus}}
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  • ...d, will only remain active while equipping an item supplying it as a skill bonus: removing the item will deactivate it, and it will remain deactivated until ===[[Skill bonus]]===
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  • |Word 3 = (50-80)[[% Attack Rating|% Bonus to Attack Rating]]
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  • ...the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrate]]). ===[[Skill bonus]]===
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  • ...yed in red, Resist > -1% is in white (or blue when enhanced by a [[skill]] bonus) and in gold when the ceiling has been reached. Damage and magic resistance ...ison of Ice]] in each difficulty level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character scree
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  • ...al from [[Harrogath]] in [[Act 5]]. He gains a [[Unique (monster)|Unique]] bonus in Nightmare and another in Hell. He has no minions but he is surrounded by
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  • ...evels<br>+25% Deadly Strike<br>+1 Partial bonus: +50 to Mana<br>+2 Partial bonus: Regenerate Mana +5%<br><br> ...56<br>+30 Defense<br>+20% Faster Cast Rate<br>100% Enhanced Damage<br>+50% Bonus to Attack Rating<br>+2 to [[ Nova ]](Sorceress only)<br>+2 to [[ Blaze ]](S
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  • ...the converted damage of [[Berserk]] (both the skill itself and its synergy bonus to [[Concentrate]] and [[Frenzy]]). ===[[Skill bonus]]===
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  • *{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would ===[[Skill bonus]]===
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  • {{Unique bonus nav}} *[[Bonus damage]]
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  • |Rune 4 = 20[[% Attack Rating|% Bonus to Attack Rating]]
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  • ...ythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]]. *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100]
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  • ...equirements]] for equipping armor and weapons, and applies a +[[% Damage]] bonus to physical attack damage when the following [[item type]]s are used as wea +% Damage = [Strength * Bonus/100]
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  • ...ve partial set bonuses for multiple parts, but there's no all-encompassing bonus for actually completing an entire set anymore.
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  • ===Skill bonus=== *{{Mb|=+(1-3) Ice Bolt ([[Sorceress]] Only)}} [[skill bonus]] can spawn on ilvl < 25 [[orb]]s and [[staff|staves]].
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  • | Name || DPS || Speed || Avg Damage || Stat bonus/proc||Source||Notes
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  • **[[Skill bonus]] rlvls ...s from later items are required, and it cannot be equipped without its own bonus, then it will '''not''' be equipped.
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  • |Word 3 = (260-300)[[% Attack Rating|% Bonus to Attack Rating]]
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  • |Word 4 = 300[[% Attack Rating|% Bonus to Attack Rating]]
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  • *{{Warn|=Summon Spirit Wolf passive bonus applies + Attack Rating, not +% Attack Rating as skill descriptions say.}} ===[[Skill bonus]]===
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  • ===Skill bonus=== *{{Mb|=+(1-3) Fissure ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl > 11 [[pelt]]s.
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  • ===Skill bonus=== *{{Mb|=+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] cannot normally spawn on ilvl < 25 [[scepter]]s.
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  • *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] *All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
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  • *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] *All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
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  • ...br>Fire Resist +40%<br>Lightning Resist +40%<br>+400 Defense<br>+1 Partial bonus: +10% Faster Cast Rate<br><br> ...bonus: +15 to Vitality<br>+2 Partial bonus: +15 to Vitality<br>+3 Partial bonus: +15 to Vitality<br><br>
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  • *However, when walk/run speed is modified while already charging, the Charge bonus may be lost and charge speed is simply calculated as follows: ...57-clarification-of-movement-speed/&do=findComment&comment=1523374] Charge bonus may also be lost when an obstruction causes a change of course, but does no
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  • Increases the armor bonus of your Devotion Aura by 25%. Increases the Attack Power bonus of your Blessing of Might by 20%.
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  • ====Set bonus====
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  • ...20-142)<br>+30% Bonus to Attack Rating<br>+50% Deadly Strike<br>+1 Partial bonus: +1.25 to Maximum Damage per level<br><br> ...ting<br>80% Enhanced Damage<br>+1 Partial bonus: +20 to Mana<br>+2 Partial bonus: +20% Increased Attack Speed<br><br>
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  • ...Lightning Resist, Cold Resist '''and''' Poison Resist, making it a popular bonus. ...of Ice]] in each [[difficulty]] level. {{Warn|=After dying in a game this bonus is no longer applied (although it is still displayed by the character scree
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  • {{Unique bonus nav}} *Might applies a synergy bonus when [[Charge]] is used by an Aura Enchanted [[Claw Viper|{{Ub|=Claw Viper}
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  • ...s Skills<br>+150-200% Enhanced Defense<br>+30% Faster Hit Recovery<br>+20% Bonus to Attack Rating<br>+20 to Strength<br>+20 to Dexterity<br>+3-6% Life stole ...Enhanced Defense<br>+4 Partial bonus: Damage Reduced by +20%<br>+5 Partial bonus: +2 to Combat Skills<br><br>
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  • |Rune 5 = 20[[% Attack Rating|% Bonus to Attack Rating]]
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  • ===Skill bonus=== *{{Mb|=+(1-3) Holy Shield ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] cannot normally spawn on ilvl > 24 [[scepter]]s.
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  • Attack: Reduces own armor, all sides, by 10% and gets a +25% damage bonus to the target. 1 minute cooldown. Attack: Reduces own armor, all sides, by 5% and gets a +40% damage bonus to the target. 1 minute cooldown.
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  • ...are and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • *{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would ===[[Skill bonus]]===
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  • ...ed foe. A good way to get yourself to melee range and ensure the Dark Aura bonus damage will also be delivered. ...ou've used Touch of Agony, to ensure you're at the range where Dark Aura's bonus damage will kick in.
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  • *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] *All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
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  • ...al bonus: 34.08203125 Poison damage per second for 6 seconds<br>+5 Partial bonus: Adds 250-361 Magic Damage<br><br>
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  • ..., rare and crafted quality wands can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Necromancer#Skills|Necromancer skills]] ([[Poison Dagge *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • ...ome of these (e.g. Critical Damage) will only be shown if the weapon has a bonus or value for that attribute. ...the character Base Statistics sheet you can see the actual Critical Damage bonus for your character with this weapon.
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  • ===Skill bonus=== {{Mb|=+(1-3) Blessed Hammer ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] can spawn on ilvl > 18 [[scepter]]s.
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  • *+% Life from Golem Mastery is added to Blood Golem synergy bonus; +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is applied aft ===[[Skill bonus]]===
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  • ...eet, 168 armor, 31 stam, 15 int, red socet, yellow socket, 3 spirit socket bonus, 19 damage.healing<br> ...icket Circlet - Cloth hat, 16 int, red/yellow/yellow socket, 6 stam socket bonus, 16 crit strike rating, 20 damage/healing<br>
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  • *All have 80 [[Strength (attribute)|Strength]] bonus when calculating attack daamge, so +[[% Damage]] = [Strength * 80/100] *All have 50 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 50/100]
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  • ...ecroskeletons, even when switching to equipment supplying the same [[skill bonus]]es. ===Skill bonus===
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  • *[[Necromancer]] begins game with a Wand supplying a bonus of +1 to [[Raise Skeleton]] (Necromancer Only). *[[Sorceress]] begins game with a Short Staff supplying a bonus of +1 to [[Fire Bolt]] (Sorceress Only).
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  • |A high powered Level 1 attack that causes bonus damage. |A Level 7 attack that inflicts bonus damage & lowers the target’s movement speed.
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  • ...lies a percentage increase to any relevant skill damage (after any synergy bonus), or integer or percentage fire damage '''added''' to the [[melee]] attacks
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  • ...% Damage Taken Goes To Mana<br>+1 Partial bonus: +75 to Life<br>+2 Partial bonus: +1 to All Skills<br><br> ...>+1 Partial bonus: +50% Better Chance of Getting Magic Items<br>+2 Partial bonus: Fire Resist +20%<br><br>
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  • ===Skill bonus=== *{{Mb|=+(1-3) Sanctuary ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 [[scepter]]s.
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  • ...ne which affixes your item will get. Your magic find score is applied as a bonus to these rolls. ...-affix rare, then checking for a 5-affix rare, and so on). Your magic find bonus applies to each roll. If the same monster has a 10% chance to drop a 5-affi
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  • *Off-weapon +% Damage from any source (including Fire Golem synergy bonus) applies to the sum of any weapon damage and base damage. [https://www.thea ...a new game if Necromancer has at least one skill point invested or a skill bonus. Stats are based on skill bonuses applied at the beginning of the game.
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  • ...rare and crafted quality staves can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Sorceress#Skills|Sorceress skills]]. *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • ...the same (i.e. all lenses provide a bonus critical chance, all prisms have bonus mod slots, and so on), but the item level is higher, leading to correspondi
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  • |colspan=2|Chance to Block = min(Shield+Bonus , 75) % |colspan=2|Chance to Block = min( (Shield+Bonus) * ([[Dexterity]]-15) / (clvl*2) , 75) %
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  • (set bonus: increases your resistance to silence by 5%) (set bonus: Improves your chance to hit by 2%)
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  • ...ts have been invested in Whirlwind and it has been acquired from a [[skill bonus]] or [[oskill]], if user levels up while using Whirlwind they will be unabl ===[[Skill bonus]]===
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  • *All have 80 [[Strength (attribute)|Strength]] bonus when calculating attack daamge, so +[[% Damage]] = [Strength * 80/100] *All have 50 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 50/100]
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  • *Synergy bonus applies to all charges; does '''not''' apply to minimum lightning damage. ===[[Skill bonus]]===
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  • *+% Lightning Damage synergy bonus does not apply to minimum lightning damage. ===[[Skill bonus]]===
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  • {{Unique bonus nav}}
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  • ===[[Skill bonus]]=== ...ers}}]] and Oak Sage is not added to +% life from Summon Dire Wolf passive bonus, it is applied afterwards.}}
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  • ...e the advantage of being able to wear leather armour along with the armour bonus from Moonkin form. Druids who concentrate in either of these lines should
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  • {{Affix bonus}} {{Affix bonus}}
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  • *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] *All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100]
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  • ...uipped items, and charms in inventory in [[Expansion]] games (although any bonus on a weapon only applies to attacks made with that weapon). {{Affix bonus}}
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  • ...ampion packs. Each time you gain an NV stack, provided that your previous bonus has NOT expired, you will reset the timer back to 30 minutes til expiration
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  • ...332-390)<br>Increase Maximum Life +20%<br>180-250% Enhanced Damage<br>+40% Bonus to Attack Rating<br>Indestructible<br>Adds 30-100 Damage<br>8% Chance to ca ...tial bonus: 10% Chance to cast level 15 [[Nova]] on striking<br>+3 Partial bonus: +2 to Bow and Crossbow Skills<br><br>
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  • ...arity 1)<br>Required Level: 15<br>Two-Handed Damage: (4-5)-(16-17)<br>+50% Bonus to Attack Rating<br>+3 to Dexterity<br>Fires Explosive Arrows or Bolts (+3)
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  • ...-11<br>8 to Minimum Damage<br>+1 to Necromancer Skill Levels<br>+1 Partial bonus: +2.5 to Attack Rating per level<br><br> ...age: 10-25<br>25% Enhanced Damage<br>+4% Life stolen per hit<br>+1 Partial bonus: Adds 25-75 Cold Damage (3 Seconds of Cold Length)<br><br>
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  • ...[Amazon]] who has invested points in [[Fire Arrow]] will apply its synergy bonus when using them.
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  • [[File:Armageddon.png|center|thumb|600px|Armageddon only provides a synergy bonus to Volcano, it is quite random, and centered on and comparatively close to ===Skill bonus===
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  • ...bonus: +15 to Strength<br>+2 Partial bonus: +15 to Strength<br>+3 Partial bonus: +15 to Strength<br><br>
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  • ...>+10 to Maximum Fire Damage<br>+1 Partial bonus: +50 to Mana<br>+2 Partial bonus: All Resistances +10%<br><br>
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  • Pratch: ''Did I ask for glistening? No? Sweet! Bonus!''<br>
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  • Increases the critical strike damage bonus of your Frost spells by 100%. Increases the critical strike damage bonus of your Frost spells by 100%.
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  • **[[Skill bonus]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-bla ===[[Skill bonus]]===
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  • ...imum value + 1 (added before any [[ethereal]] bonus) before the percentage bonus is applied. However, if an item is [[Horadric Cube#Upgrade|upgraded]] from ...not have a defense value of its own, then this is treated as a +% Defense bonus and added to other bonuses of that type. To avoid confusion, these items ar
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  • ...d}}]] supplying {{Mb|=+3 to Glacial Spike (Sorceress Only)}} receives that bonus to his Glacial Spike skill level, even though he is no Sorceress. [https:// ...similar effect may be observed on items supplying skill bonuses as [[Skill bonus#Staff mod|staff mod]]s):
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  • ...overall. An often overlooked Hardiness provides a whopping 25% resistance bonus to stun and disorient effects - what does this mean? Very often, an Orc War *Diplomacy: Bonus to faction point gain
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  • | Item Name || Location|| Fire resist || Stat bonus|| Other bonus|| Source|| Notes | Item Name || Location|| Fire resist || Stat bonus|| Other bonus|| Source|| Notes
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  • ...Minimum Lightning Damage<br>+20 to Maximum Lightning Damage<br>+1 Partial bonus: +2 to Attack Rating per level<br><br>
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  • ...Sage]] is applied after +% life from Golem Mastery and Blood Golem synergy bonus. ===[[Skill bonus]]===
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  • '''Bonus''' '''Rank Bonus (10 ranks)'''
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  • ...ed, but rather reduce it by the value listed on the shield plus a strength bonus. If you're going this route, don't forget a shield spike.
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  • ...+2 to Combat Skills<br>+2 Partial bonus: Adds 10-20 Damage<br>+3 Partial bonus: Adds 10-20 Damage<br><br> ...(231-252)<br>240-290% Enhanced Damage<br>Slows Target by +25%<br>+150-200% Bonus to Attack Rating<br>+10% Increased Attack Speed<br>Adds 80-240 Magic Damage
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  • ===Skill bonus=== *{{Mb|=+(1-3) Chilling Armor ([[Sorceress]] Only)}} [[skill bonus]] can spawn on ilvl > 24 [[orb]]s and [[staff|staves]].
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  • ===[[Skill bonus]]=== ...ers}}]] and Oak Sage is not added to +% life from Summon Dire Wolf passive bonus, it is applied afterwards.}}
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  • {{Affix bonus}} {{Affix bonus}}
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  • Increases the armor bonus of your Devotion Aura by 25%.
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorr
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  • ...ior, magic and rare quality orbs can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Sorceress#Skills|Sorceress skills]]. *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • *Every shield has a base Chance to Block, to which a class-specific bonus is added: *All shields have 100 [[Strength (attribute)|Strength]] bonus when calculating Paladin [[Smite]] damage, so +% Damage = Strength
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  • | Name || DPS || Speed || Avg Dmg || Stat bonus || proc||Source||Notes ...of mobs and some boxes drop Hook Daggers of 10 DPS and one particular stat bonus. A good area to pick up a Hook Dagger is the [http://www.thottbot.com/index
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  • Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorr
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  • Increases the Attack Power bonus from your Cat form ability by 20%.
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  • ...onus: +15 to Dexterity<br>+2 Partial bonus: +15 to Dexterity<br>+3 Partial bonus: +15 to Dexterity<br><br> ...l bonus: Adds 131-252 Cold Damage (4 Seconds of Cold Length)<br>+4 Partial bonus: +20% to Cold Skill Damage<br><br>
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  • ...Tactical and Sniper stance attacks to the listed ranges. It is unknown if bonus range % due to mods affects this. Furthermore rockets tend to have a moder ...trical Direct damage, 30 shots per minute, 40m range, 1% inherent critical bonus
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  • ...eadership]] autostarts after the Test of Knowledge<br>Activate Nodes for a Bonus in [[Ropemaker Street]]<br>Kill the 2 Colonels, then Kill the General
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  • *Synergy bonus only applies to charge fire damage and fire damage per second, not to conve ===[[Skill bonus]]===
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  • ...fense<br>+20 to Life<br>+1 Partial bonus: Poison Resist +25%<br>+2 Partial bonus: Half Freeze Duration<br><br> ...vel: 15<br>Defense: 31<br>+25 Defense<br>5 to Minimum Damage<br>+1 Partial bonus: +10 to Dexterity<br><br>
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  • !width=25% align=left|Unique Bonus ...hose ''displayed'' are any inherent immunity and any applied by the Unique bonus(es).}}
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  • Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorr
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  • ...are all [[Super Unique]], receiving one random [[Unique (monster)|Unique]] bonus in Nightmare and two in Hell. This is one reason why they can be the greate ...isplayed'' correspond to any inherent immunity and first applied by Unique bonus(es).}}
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  • ...<br>Defense: 4-253<br>Damage Reduced by 2<br>+10 to Strength<br>+1 Partial bonus: +2.5 Defense per level<br><br> ...03<br>All Resistances +10%<br>+20% Damage Taken Goes To Mana<br>+1 Partial bonus: +2 Defense per level<br><br>
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  • ...its minimum and maximum base damage by a percentage after any [[ethereal]] bonus but '''before''' any integer bonuses are applied (weapon damage is rounded {{Affix bonus}}
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  • ...r>+2-4 to Shape-Shifting Skills<br>+7-10% Life stolen per hit<br>+60-120% Bonus to Attack Rating<br>+33% Chance of Open Wounds<br>+1-2 to [[ Feral Rage ]]( ...Enhanced Defense<br>+2 Partial bonus: Lightning Resist +50%<br>+4 Partial bonus: Damage Reduced by +25%<br><br>
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  • *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • ===Skill bonus=== *{{Mb|=+(1-3) Molten Boulder ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 37 [[pelt]]s.
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  • ...Vitality<br>200-250% Enhanced Damage<br>+2 to Paladin Skill Levels<br>+50% Bonus to Attack Rating<br><br> ...Art Skills<br>150-200% Enhanced Damage<br>+30% Faster Hit Recovery<br>+20% Bonus to Attack Rating<br>+20 to Strength<br>+20 to Dexterity<br>+5-9% Life stole
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  • ...evel: 3<br>Defense: 5-252<br>Cold Resist +20%<br>+20 to Life<br>+1 Partial bonus: +2.5 Defense per level<br><br> ...evel: 4<br>Defense: 8-9<br>Knockback<br>Slows Target by +25%<br>+1 Partial bonus: +2.5 to Attack Rating per level<br><br>
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  • ...y Field]] in [[Act 1]]. He gains an additional [[Unique (monster)|Unique]] bonus in Nightmare and another in Hell, and he is always [[Immune to Poison]] (12
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  • **[http://www.theamazonbasin.com/gw/forums/index.php?showtopic=1896 Mission Bonus Guide]
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  • *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • ===[[Skill bonus]]=== {{Skill bonus}}
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  • ...(Active) - Activate to gain immunity to poison, disease, and bleed + 5% AC bonus - lasts 20 sec - 3 min cooldown * Technologist (Passive) - 15 skill bonus to Engineering
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  • ...ae can be used to create items with [[Skill bonus#Tier|tiers]] 1-2 [[Skill bonus#staff mod|staff mods]] (particularly [[claw]]s, since those that can have s ...n|=[[Ethereal]] [[Item type#Armor|armor]] applies the ethereal [[defense]] bonus a second time to output: for example, normal [[Sacred Armor]] has (487-600)
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  • ...br>Defense: 12-15<br>+10 to Strength<br>+20 to Attack Rating<br>+1 Partial bonus: +30% Increased Attack Speed<br><br> ...evel: 6<br>Defense: 8-209<br>Fire Resist +20%<br>+20 to Life<br>+1 Partial bonus: +2 Defense per level<br><br>
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  • ...rements -50%<br>+1 Partial bonus: Attacker Takes Damage of 5<br>+2 Partial bonus: Fire Resist +30%<br><br> ...<br>Defense: 23-26<br>+6 to Dexterity<br>Damage Reduced by 2<br>+1 Partial bonus: All Resistances +8%<br><br>
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  • | colspan="1" | '''(2 Piece Bonus)''' | colspan="1" | '''(3 Piece Bonus)'''
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  • ...stored and can provide synergy bonuses to skills used afterwards. Synergy bonus is not restricted to maximum level 20. [http://www.lurkerlounge.com/forums/ ===[[Skill bonus]]===
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  • ...lty and base monster level (no [[Champion]] or [[Unique (monster)|Unique]] bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-mons ==Monster bonus==
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  • *'' 10% off of your overinflated PW:F cost is a tremendous bonus. A list of spells that take up less mana with this talent include: PW:Pain, Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may rege
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  • *All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity
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  • ...tial bonus: +15 to Energy<br>+2 Partial bonus: +15 to Energy<br>+3 Partial bonus: +15 to Energy<br><br>
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  • *All boots have 120 [[Strength (attribute)|Strength]] bonus when calculating damage applied by the following [[Assassin]] skills:
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  • ...0 to Life<br>+1 Partial bonus: +3 to Attack Rating per level<br>+2 Partial bonus: +50% Better Chance of Getting Magic Items<br><br> ...Level: 11<br>+6% Life stolen per hit<br>Damage Reduced by 2<br>+1 Partial bonus: +10 to Strength<br><br>
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  • ...br>+200 to Attack Rating against Demons<br>195% Enhanced Damage<br>+20-25% Bonus to Attack Rating<br>+15 Life after each Demon Kill<br><br>
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  • ...stored and can provide synergy bonuses to skills used afterwards. Synergy bonus is not restricted to maximum level 20. [https://www.lurkerlounge.com/forums ===[[Skill bonus]]===
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  • ...es by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed. |D3=Increases the movement speed bonus to 50% for 5 seconds.
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  • ...or, magic and rare quality pelts can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Druid_(Diablo_II)#Skills|Druid skills]].
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  • ...gic and rare quality primal helm can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Barbarian_(Diablo_II)#Skills|Barbarian skills]].
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  • ...-11<br>8 to Minimum Damage<br>+1 to Necromancer Skill Levels<br>+1 Partial bonus: +2.5 to Attack Rating per level<br><br> ...ed Damage<br>+1 Partial bonus: +2 to Attack Rating per level<br>+2 Partial bonus: Adds 20-30 Cold Damage (3 Seconds of Cold Length)<br><br>
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  • *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
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  • ...17-14<br>10 to Minimum Damage<br>+20% Increased Attack Speed<br>+1 Partial bonus: +1.25 to Attack Rating per level<br><br> ...9)<br>+30% Bonus to Attack Rating<br>+5% Mana stolen per hit<br>+1 Partial bonus: 50% Enhanced Damage<br><br>
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  • *MR +20% is applied by the [[Mana Burn]] [[Unique (monster)|Unique]] bonus. If this results in MR > 99%, it is only applied if a monster has less than
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  • *Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the
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  • ...-Handed Damage: (30-35)-(150-175)<br>200-250% Enhanced Damage<br>+100-150% Bonus to Attack Rating<br>+100-200% Damage to Undead<br>+100-200% Damage to Demon ...-Handed Damage: (56-66)-(131-155)<br>180-230% Enhanced Damage<br>+200-300% Bonus to Attack Rating<br>Fires Explosive Arrows or Bolts (+13)<br>+2-4 to Bow a
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  • ** Passive, crit bonus for proccing Reflected Shot ** Critical Chance Bonus: X%
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  • ...Defense: 25-243<br>Fire Resist +30%<br>Lightning Resist +30%<br>+1 Partial bonus: +2 Defense per level<br><br> ...ed Level: 17<br>Defense: 25-45<br>+15 to Life<br>+15 to Mana<br>+1 Partial bonus: Cold Resist +40%<br><br>
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  • *Finishing +% AR charge bonus accumulates upon successful attacks, but only last active charge is applied *Synergy bonus does not apply to minimum lightning damage.
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  • *All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity
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  • ...equired Level: 2<br>One-Handed Damage: 9-14<br>5 to Minimum Damage<br>+20% Bonus to Attack Rating<br>+2 to Light Radius<br>+25% Chance of Crushing Blow<br>+
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  • !width=52% align=left rowspan=2|Unique Bonus(es) !width=16%|Bonus
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  • ...iftness''' +30% speed outdoors in cat form. Near 100% stealth speed! 4% Bonus to dodge is quite nice as well, less cleaves. ''' Very useful for PvP'''. ...nhide Leggings - 12 Sta/Str/Agi/Spi, 9 Int, 18 Atk Pow, +1 dodge. 4 piece bonus of increased speed is very, very nice to have.
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  • ...e noted). Also, the uncommon cuts are basically between 2/3 and 3/4 of the bonus. For example, +9 Stamina instead of +12 or +7 Spell Damage vs +9. For the c
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  • *All have 110 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 110/100]
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  • ...e Unique level +3 bonus also applies in all [[difficulty]] levels (so this bonus applies to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and # [[Ethereal]] bonus
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  • :This will give you a bonus to all blood magic skills...really kick it up a notch
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  • ...Damage: 14-(17-18)<br>Hit Blinds Target +1<br>8 to Minimum Damage<br>+15% Bonus to Attack Rating<br>+4 to Mana after each Kill<br>60-70% Enhanced Damage<br ...arity 1)<br>Required Level: 15<br>Two-Handed Damage: (4-5)-(16-17)<br>+50% Bonus to Attack Rating<br>+3 to Dexterity<br>Fires Explosive Arrows or Bolts (+3)
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  • Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorr
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  • ...e been added (particularly if the item is superior, or has its own [[skill bonus]]es). ...g the [[Horadric Cube|{{Ub|=Horadric Cube}}]] applies the ethereal defense bonus a second time: for example, normal [[Sacred Armor]] has (487-600) base defe
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  • ...Minimum Lightning Damage<br>+20 to Maximum Lightning Damage<br>+1 Partial bonus: +2 to Attack Rating per level<br><br> ...evels<br>+25% Deadly Strike<br>+1 Partial bonus: +50 to Mana<br>+2 Partial bonus: Regenerate Mana +5%<br><br>
    29 KB (3,462 words) - 13:21, 12 October 2012
  • *All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
    3 KB (337 words) - 17:43, 26 November 2021
  • ...1 armor, 12 Agil, 18 Stam, 12 Int, +36 AP, red/yellow/blue socket, socket bonus +4 crit spell rating<br> ...str, 18 stam, 12 int, +21 damage / healing, red/yellow/blue socket, socket bonus +4 spell Crit rating.<br>
    10 KB (1,551 words) - 14:15, 5 October 2011
  • ...r>+20% Faster Cast Rate<br>Cold Resist +30%<br>+2 to Curses<br>+3 Partial bonus: +25% to Poison Skill Damage<br><br> ...ance of Getting Magic Items<br>+1 Partial bonus: +60 Defense<br>+2 Partial bonus: +10% Faster Cast Rate<br><br>
    22 KB (2,681 words) - 12:29, 12 October 2012
  • !width=52% align=left rowspan=2|Unique Bonus(es) !width=16%|Bonus
    40 KB (5,074 words) - 16:37, 14 August 2013
  • *All have 100 [[Dexterity]] bonus when calculating attack damage, so +[[% Damage]] = Dexterity
    4 KB (381 words) - 07:13, 14 October 2012
  • ...19-142)<br>+30% Bonus to Attack Rating<br>+50% Deadly Strike<br>+1 Partial bonus: +1.25 to Maximum Damage per level<br><br> ...ting<br>80% Enhanced Damage<br>+1 Partial bonus: +20 to Mana<br>+2 Partial bonus: +20% Increased Attack Speed<br><br>
    30 KB (3,559 words) - 18:10, 14 October 2012
  • Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may rege
    4 KB (732 words) - 00:07, 15 February 2012
  • Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may rege
    5 KB (821 words) - 18:32, 18 May 2011
  • ===Bonus Points===
    18 KB (2,135 words) - 18:47, 26 November 2021
  • ===[[Skill bonus]]=== {{Skill bonus}}
    13 KB (1,317 words) - 07:26, 24 September 2021
  • {{Unique bonus nav}} ...bonuses (excluding Spectral Hit) and [[Ghostly|{{Mb|=Ghostly}}]] Champion bonus (cold damage).
    9 KB (886 words) - 14:47, 9 August 2011
  • ...Takes Damage of 2<br>+1 Partial bonus: +3 Defense per level<br>+2 Partial bonus: Lightning Resist +15%<br><br> ...fense: 25-27<br>+17 Defense<br>Poison Length Reduced by +75%<br>+1 Partial bonus: All Resistances +15%<br><br>
    30 KB (3,362 words) - 12:20, 12 October 2012
  • ...rrow does deliver magic damage, but the Rogue's still do not receive an AR bonus. Credit for the discovery goes to adeyke and brianc84. [https://www.theamaz ...rom Ormus' Robes or two pieces of the Trang's set. Note that the +Fireball bonus from Trang's will be capped at +3.
    18 KB (2,771 words) - 13:58, 10 April 2024
  • *This [[bonus damage]] does '''not''' increase with player count. {{Warn|=However, it '''
    7 KB (888 words) - 18:05, 26 September 2021
  • ...rmor socketed using the {{Ub|=Horadric Cube}} applies the ethereal defense bonus a second time: for example, normal [[Sacred Armor]] has (487-600) base defe
    5 KB (749 words) - 05:32, 31 August 2013
  • *- Defense is applied after the [[Stone Skin]] bonus doubles a [[Unique (monster)|Unique]] monster's defense, but before any +[[
    4 KB (489 words) - 15:56, 22 September 2021
  • | colspan="1" | '''(2 Piece Bonus)''' | colspan="1" | '''(3 Piece Bonus)'''
    114 KB (15,757 words) - 09:47, 29 April 2014
  • ...and rare quality shrunken heads can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Necromancer#Skills|Necromancer skills]] ([[Poison Dagge
    4 KB (494 words) - 07:20, 14 October 2012
  • Heroic Strike - 124, 15 rage next attack, The bonus dmg DOES crit, my bad. Note heroic strike makes your next attack not genera
    4 KB (606 words) - 22:27, 14 February 2012
  • ===Set bonus===
    20 KB (2,600 words) - 03:50, 28 September 2021
  • !width=52% align=left rowspan=2|Unique Bonus(es) !width=16%|Bonus
    42 KB (5,333 words) - 18:46, 12 August 2013
  • Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorr
    5 KB (743 words) - 12:26, 18 May 2011
  • ...ive and Magic Skills<br>+4 Defense per level<br>+350 Defense<br>+2 Partial bonus: +30% Faster Hit Recovery<br><br>
    6 KB (685 words) - 12:35, 12 October 2012

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